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Diffstat (limited to 'graphics/freewrl/README')
-rw-r--r-- | graphics/freewrl/README | 21 |
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diff --git a/graphics/freewrl/README b/graphics/freewrl/README deleted file mode 100644 index 17d92f5b7f..0000000000 --- a/graphics/freewrl/README +++ /dev/null @@ -1,21 +0,0 @@ -freewrl (3D Viewer) - -FreeWRL has had an impressive track record, is here to stay. X3D -Components get added, problems get resolved. Program with GLSL Shaders -using the X3D Shaders Component, put your models exactly where you want -them with the Geospatial Component, or just throw triangles to the screen -as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, Disk2D, Spheres, -Boxes, Cubes; the list goes on and on. - -With royalty free open standards, your models will continue to render, -year after year. - -Additional options: - -By default the SlackBuild compiles with native OpenGL. To override it, -pass MESA=yes. - -For generating the documentation: DOCS=yes - -To use OpenCL (requires an OpenCL API) define the OpenCL API path using: -OCL_PATH= |