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-rw-r--r--graphics/FreeCAD/FreeCAD-0.12.5284-gcc47.patch45
1 files changed, 45 insertions, 0 deletions
diff --git a/graphics/FreeCAD/FreeCAD-0.12.5284-gcc47.patch b/graphics/FreeCAD/FreeCAD-0.12.5284-gcc47.patch
new file mode 100644
index 0000000000..7132288734
--- /dev/null
+++ b/graphics/FreeCAD/FreeCAD-0.12.5284-gcc47.patch
@@ -0,0 +1,45 @@
+Patch written by Matteo Bernardini <ponce@slackbuilds.org>
+Just followed the gcc hints ;)
+
+diff -Naur FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl
+--- FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl 2012-01-02 19:31:49.000000000 +0100
++++ FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl 2012-09-12 07:01:33.501676355 +0200
+@@ -55,7 +55,7 @@
+ Real fLen1 = Math<Real>::Sqrt(fX1*fX1 + fY1*fY1);
+ Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1;
+
+- Real fDet2 = Det2(fX0,fY0,fX1,fY1);
++ Real fDet2 = this->Det2(fX0,fY0,fX1,fY1);
+ if (Math<Real>::FAbs(fDet2) >= fScaledUncertainty)
+ {
+ return (fDet2 > (Real)0.0 ? +1 : (fDet2 < (Real)0.0 ? -1 : 0));
+@@ -93,7 +93,7 @@
+ Real fLen2 = Math<Real>::Sqrt(fD2x*fD2x + fD2y*fD2y + fZ2*fZ2);
+ Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1*fLen2;
+
+- Real fDet3 = Det3(fD0x,fD0y,fZ0,fD1x,fD1y,fZ1,fD2x,fD2y,fZ2);
++ Real fDet3 = this->Det3(fD0x,fD0y,fZ0,fD1x,fD1y,fZ1,fD2x,fD2y,fZ2);
+ if (Math<Real>::FAbs(fDet3) >= fScaledUncertainty)
+ {
+ return (fDet3 < (Real)0.0 ? 1 : (fDet3 > (Real)0.0 ? -1 : 0));
+diff -Naur FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl
+--- FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl 2012-01-02 19:31:49.000000000 +0100
++++ FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl 2012-09-12 07:03:13.704678326 +0200
+@@ -62,7 +62,7 @@
+ Real fLen2 = Math<Real>::Sqrt(fX2*fX2 + fY2*fY2 + fZ2*fZ2);
+ Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1*fLen2;
+
+- Real fDet3 = Det3(fX0,fY0,fZ0,fX1,fY1,fZ1,fX2,fY2,fZ2);
++ Real fDet3 = this->Det3(fX0,fY0,fZ0,fX1,fY1,fZ1,fX2,fY2,fZ2);
+ if (Math<Real>::FAbs(fDet3) >= fScaledUncertainty)
+ {
+ return (fDet3 > (Real)0.0 ? +1 : (fDet3 < (Real)0.0 ? -1 : 0));
+@@ -115,7 +115,7 @@
+ Real fLen3 = Math<Real>::Sqrt(fD3x*fD3x+fD3y*fD3y+fD3z*fD3z+fW3*fW3);
+ Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1*fLen2*fLen3;
+
+- Real fDet4 = Det4(fD0x,fD0y,fD0z,fW0,fD1x,fD1y,fD1z,fW1,fD2x,
++ Real fDet4 = this->Det4(fD0x,fD0y,fD0z,fW0,fD1x,fD1y,fD1z,fW1,fD2x,
+ fD2y,fD2z,fW2,fD3x,fD3y,fD3z,fW3);
+
+ if (Math<Real>::FAbs(fDet4) >= fScaledUncertainty)