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-rw-r--r--games/vkQuake/README16
-rw-r--r--games/vkQuake/doinst.sh4
-rw-r--r--games/vkQuake/slack-desc19
-rw-r--r--games/vkQuake/vkQuake.SlackBuild101
-rw-r--r--games/vkQuake/vkQuake.desktop9
-rw-r--r--games/vkQuake/vkQuake.info10
-rw-r--r--games/vkQuake/vkquake3
7 files changed, 162 insertions, 0 deletions
diff --git a/games/vkQuake/README b/games/vkQuake/README
new file mode 100644
index 0000000000..e9816fbb09
--- /dev/null
+++ b/games/vkQuake/README
@@ -0,0 +1,16 @@
+vkQuake is a Quake 1 port using Vulkan instead of OpenGL for
+rendering. It is based on the popular QuakeSpasm port and runs
+all mods compatible with it like Arcane Dimensions or In The
+Shadows. Compared to QuakeSpasm vkQuake also features a software
+Quake like underwater effect, has better color precision, generates
+mipmap for water surfaces at runtime and has native support for
+anti-aliasing and AF.
+
+Your video card must support the vulkan graphics API for this
+port to work. You can check video card compatibility here
+https://en.wikipedia.org/wiki/Vulkan_(API)#Compatibility
+
+vkQuake is only a game engine modification; you still need the
+original quake *.pak game files to play vkQuake.
+
+vkQuake is supported on x86_64 systems only.
diff --git a/games/vkQuake/doinst.sh b/games/vkQuake/doinst.sh
new file mode 100644
index 0000000000..392c12adb9
--- /dev/null
+++ b/games/vkQuake/doinst.sh
@@ -0,0 +1,4 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications
+fi
+
diff --git a/games/vkQuake/slack-desc b/games/vkQuake/slack-desc
new file mode 100644
index 0000000000..d27882c62d
--- /dev/null
+++ b/games/vkQuake/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+vkQuake: vkQuake (Quake engine that contains Vulkan API support)
+vkQuake:
+vkQuake: vkQuake is a Quake 1 port using Vulkan instead of OpenGL for
+vkQuake: rendering. It is based on the popular QuakeSpasm port and runs
+vkQuake: all mods compatible with it like Arcane Dimensions or In The
+vkQuake: Shadows. Compared to QuakeSpasm vkQuake also features a software
+vkQuake: Quake like underwater effect, has better color precision, generates
+vkQuake: mipmap for water surfaces at runtime and has native support for
+vkQuake: anti-aliasing and AF.
+vkQuake:
+vkQuake:
diff --git a/games/vkQuake/vkQuake.SlackBuild b/games/vkQuake/vkQuake.SlackBuild
new file mode 100644
index 0000000000..577fcdc377
--- /dev/null
+++ b/games/vkQuake/vkQuake.SlackBuild
@@ -0,0 +1,101 @@
+#!/bin/sh
+
+# Slackware build script for vkQuake
+
+# Copyright 2017 Matt Dinslage, Springfield, MO7
+# All rights reserved.
+#
+# Redistribution and use of this script, with or without modification, is
+# permitted provided that the following conditions are met:
+#
+# 1. Redistributions of this script must retain the above copyright
+# notice, this list of conditions and the following disclaimer.
+#
+# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
+# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+PRGNAM=vkQuake
+VERSION=${VERSION:-0.97.2}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i586 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ echo "$ARCH is not supported."
+ exit 1
+fi
+
+set -e
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $PRGNAM-$VERSION
+tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
+cd $PRGNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+# Clean up Makefiles
+make -C Quake clean
+
+CFLAGS="$SLKCFLAGS" \
+make -C Quake \
+ USE_CODEC_FLAC=1
+
+make -C Misc/vq_pak
+
+# Create directories and install binary
+mkdir -p $PKG/usr/games
+mkdir -p $PKG/usr/share/games/vkQuake/id1
+install -Dm755 Quake/vkquake $PKG/usr/share/games/vkQuake
+install -Dm755 $CWD/vkquake $PKG/usr/games
+
+# Copy pak file
+install -Dm644 Misc/vq_pak/vkquake.pak $PKG/usr/share/games/vkQuake/id1
+
+# Install icon and application
+mkdir -p $PKG/usr/share/{pixmaps,applications}
+cp Misc/vkQuake_512.png $PKG/usr/share/pixmaps
+cp $CWD/vkQuake.desktop $PKG/usr/share/applications/
+
+find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
+ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cp -a readme.md $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/vkQuake/vkQuake.desktop b/games/vkQuake/vkQuake.desktop
new file mode 100644
index 0000000000..58d79e500e
--- /dev/null
+++ b/games/vkQuake/vkQuake.desktop
@@ -0,0 +1,9 @@
+[Desktop Entry]
+Name=vkQuake
+GenericName=idsoftware's Quake with Vulkan API support
+Exec=vkquake
+Terminal=false
+Type=Application
+Categories=Game;
+Icon=/usr/share/pixmaps/vkQuake_512.png
+StartupNotify=false
diff --git a/games/vkQuake/vkQuake.info b/games/vkQuake/vkQuake.info
new file mode 100644
index 0000000000..5d2cdbc47b
--- /dev/null
+++ b/games/vkQuake/vkQuake.info
@@ -0,0 +1,10 @@
+PRGNAM="vkQuake"
+VERSION="0.97.2"
+HOMEPAGE="https://github.com/Novum/vkQuake"
+DOWNLOAD="UNSUPPORTED"
+MD5SUM=""
+DOWNLOAD_x86_64="https://github.com/Novum/vkQuake/archive/0.97.2/vkQuake-0.97.2.tar.gz"
+MD5SUM_x86_64="be0d04410ace294853b6d771acb16b9f"
+REQUIRES="SDL2 vulkansdk"
+MAINTAINER="M.Dinslage"
+EMAIL="daedra1980@gmail.com"
diff --git a/games/vkQuake/vkquake b/games/vkQuake/vkquake
new file mode 100644
index 0000000000..e5f72b514f
--- /dev/null
+++ b/games/vkQuake/vkquake
@@ -0,0 +1,3 @@
+#!/bin/sh
+cd /usr/share/games/vkQuake
+exec ./vkquake