diff options
Diffstat (limited to 'games')
-rw-r--r-- | games/chocolate_duke3D/README | 10 | ||||
-rw-r--r-- | games/chocolate_duke3D/chocolate-duke3d | 4 | ||||
-rw-r--r-- | games/chocolate_duke3D/chocolate-duke3d.desktop | 9 | ||||
-rw-r--r-- | games/chocolate_duke3D/chocolate-duke3d.png | bin | 0 -> 30571 bytes | |||
-rw-r--r-- | games/chocolate_duke3D/chocolate_duke3D.SlackBuild | 104 | ||||
-rw-r--r-- | games/chocolate_duke3D/chocolate_duke3D.info | 10 | ||||
-rw-r--r-- | games/chocolate_duke3D/slack-desc | 19 |
7 files changed, 156 insertions, 0 deletions
diff --git a/games/chocolate_duke3D/README b/games/chocolate_duke3D/README new file mode 100644 index 0000000000..7094080d50 --- /dev/null +++ b/games/chocolate_duke3D/README @@ -0,0 +1,10 @@ +Chocolate Duke Nukem 3D is the equivalent of Chocolate Doom. + +A port that: + + 1. Remains as faithful as possible to the original source code. + 2. Portable and compiling in one click on Windows, OS X and Linux. + 3. Aimed at education, with lots of comments and documentation added in order to help programmers + to understand and learn. + +Note: Place "duke3d.grp" from any legit Duke 3D copy to /usr/share/games/duke3d to play. diff --git a/games/chocolate_duke3D/chocolate-duke3d b/games/chocolate_duke3D/chocolate-duke3d new file mode 100644 index 0000000000..8a51d7d26b --- /dev/null +++ b/games/chocolate_duke3D/chocolate-duke3d @@ -0,0 +1,4 @@ + #!/bin/bash + +cd /usr/share/games/duke3d +./chocolate-duke3d $* diff --git a/games/chocolate_duke3D/chocolate-duke3d.desktop b/games/chocolate_duke3D/chocolate-duke3d.desktop new file mode 100644 index 0000000000..c7cd53403f --- /dev/null +++ b/games/chocolate_duke3D/chocolate-duke3d.desktop @@ -0,0 +1,9 @@ +[Desktop Entry] +Name=Chocolate Duke 3D +GenericName=Vanilla Duke Nukem 3D experience. +Type=Application +Comment=Faithful Duke Nukem 3D port, similar to Chocolate Doom. +Exec=chocolate-duke3d +Icon=chocolate-duke3d +Terminal=false +Categories=Game diff --git a/games/chocolate_duke3D/chocolate-duke3d.png b/games/chocolate_duke3D/chocolate-duke3d.png Binary files differnew file mode 100644 index 0000000000..125d60e10c --- /dev/null +++ b/games/chocolate_duke3D/chocolate-duke3d.png diff --git a/games/chocolate_duke3D/chocolate_duke3D.SlackBuild b/games/chocolate_duke3D/chocolate_duke3D.SlackBuild new file mode 100644 index 0000000000..781081beb5 --- /dev/null +++ b/games/chocolate_duke3D/chocolate_duke3D.SlackBuild @@ -0,0 +1,104 @@ +#!/bin/sh + +# Slackware build script for Chocolate Duke 3D +# +# Copyright 2015 Gethyn ThomasQuail <gethyn@bloodbathsoftworks.com> +# All rights reserved. +# +# Based on: +# SBo's cmake-template +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=chocolate_duke3D +VERSION=${VERSION:-befdc2c0e10c8a7a41efd8f4110beee4af49e0d8} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +unzip $CWD/$PRGNAM-$VERSION.zip || unzip $CWD/$VERSION.zip +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +# Let's compile! +make + +# Makes these folders so we can copy it into the Slackware games standard +mkdir -p $PKG/usr/share/games/duke3d +mkdir -p $PKG/usr/games + +# Makes desktop file related directories +mkdir -p $PKG/usr/share/applications +mkdir -p $PKG/usr/share/pixmaps + +# Copies over compiled binary +cp -a chocolate-duke3d $PKG/usr/share/games/duke3d + +# Copies over shell script to play with ease +cp -a $CWD/chocolate-duke3d $PKG/usr/games + +# Copies over desktop file and icon +cp -a $CWD/chocolate-duke3d.desktop $PKG/usr/share/applications +cp -a $CWD/chocolate-duke3d.png $PKG/usr/share/pixmaps + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a README.md $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/chocolate_duke3D/chocolate_duke3D.info b/games/chocolate_duke3D/chocolate_duke3D.info new file mode 100644 index 0000000000..77f4b74bda --- /dev/null +++ b/games/chocolate_duke3D/chocolate_duke3D.info @@ -0,0 +1,10 @@ +PRGNAM="chocolate_duke3D" +VERSION="befdc2c0e10c8a7a41efd8f4110beee4af49e0d8" +HOMEPAGE="https://github.com/fabiensanglard/chocolate_duke3D/" +DOWNLOAD="https://github.com/fabiensanglard/chocolate_duke3D/archive/befdc2c0e10c8a7a41efd8f4110beee4af49e0d8.zip" +MD5SUM="dda08be7bd8ee563387219c6672fd13c" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="Gethyn ThomasQuail" +EMAIL="gethyn@bloodbathsoftworks.com" diff --git a/games/chocolate_duke3D/slack-desc b/games/chocolate_duke3D/slack-desc new file mode 100644 index 0000000000..3317390329 --- /dev/null +++ b/games/chocolate_duke3D/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' on +# the right side marks the last column you can put a character in. You must make +# exactly 11 lines for the formatting to be correct. It's also customary to +# leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +chocolate_duke3D: chocolate_duke3D (Faithful Duke Nukem 3D port) +chocolate_duke3D: +chocolate_duke3D: Chocolate Duke Nukem 3D is the equivalent of Chocolate Doom. +chocolate_duke3D: A port that: +chocolate_duke3D: Remains as faithful as possible to the original source code. +chocolate_duke3D: Portable and compiling in one click on Windows, OS X and Linux. +chocolate_duke3D: Aimed at education, with lots of comments and documentation added +chocolate_duke3D: in order to help programmers to understand and learn. +chocolate_duke3D: +chocolate_duke3D: Homepage: https://github.com/fabiensanglard/chocolate_duke3D +chocolate_duke3D: |