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+.TH u4 1 "26 Oct 2011" "Version 1.1+svn" "XU4 Manual"
+
+.SH NAME
+\fBu4\fR \- A modern reimplementation of the classic Ultima IV role\-playing game.
+
+.SH SYNOPSIS
+.B u4
+.RI [ options ]
+
+.SH DESCRIPTION
+.B XU4
+is a remake of the computer game Ultima IV. The goal is to make
+it easy and convenient to play this classic on modern operating
+systems.
+.PP
+This man page only describes the command\-line options and keyboard commands
+supported by \fBu4\fR.
+For full documentation, see the files in \fI/usr/doc/xu4\-@VERSION@/\fR. The
+README is a good place to start. Also the "History of Britannia" and the "Book
+of Mystic Wisdom" are found there (you should read them before playing).
+.SH OPTIONS
+\fBu4\fR accepts the following options:
+.TP
+.B "\-f, \-\-fullscreen"
+Run in fullscreen mode.
+.TP
+.B \-filter <filt>
+Apply a filter on the scaled images. The <filt>
+parameter must be set to one of the following
+case\-sensitive options:
+.I point
+.I 2xBi
+.I 2xSaI
+.I Scale2x
+.TP
+.B "\-i, \-skipintro"
+Skip the intro, and go directly into the game.
+This option requires the existance of a valid saved game.
+.TP
+.B "\-p <profname>, \-profile <profname>"
+Activate a specific save game profile. Using this
+option, you may have multiple saved games at the
+same time. Also, the game's config is stored on
+a per\-profile basis, so different profiles could
+have e.g. different screen resolutions.
+Use quotation marks around profile names that
+include spaces.
+All profiles are stored in the
+.I ~/.xu4/profiles
+sub\-directory.
+The active profile name is shown on the
+introduction map view off the main menu.
+.TP
+.B "\-q, \-quiet"
+Quiet mode \- no music.
+.TP
+.B \-scale <n>
+Scale the original graphics by a factor of <n>.
+Factor <n> must be 1, 2, 3, 4, or 5.
+.TP
+.B "\-v, \-verbose"
+Verbose output; prints out information useful for
+trouble\-shooting.
+.SH KEYBOARD CONTROLS
+XU4 is played entirely with the keyboard. To make choices from menus,
+press the first letter of the menu choice (e.g. \fBJ\fR for "Journey Onward"
+at the main menu). The Config menu also supports navigation with the arrow
+keys and Enter.
+.PP
+During gameplay, the following keystrokes are supported (information taken
+from Keyboard.txt and README):
+.TP
+.B A (Attack)
+Attempt to engage thy foe with the weapon thou hast
+readied (Ready Weapon command); must be followed by the
+direction of thy foe.
+.TP
+.B B (Board)
+Board a vessel or mount a horse.
+.TP
+.B C (Cast)
+Cast a magical spell; must be followed by the number
+of the player who wishes to cast it (not needed in combat or
+in dungeon rooms), and then the first letter of the desired
+spell. Note: All spells must have reagents mixed in advance
+of casting.
+.TP
+.B D (Descend)
+Climb down ladder to next level of dungeon or
+building.
+.TP
+.B E (Enter)
+Go into such places as villages, townes, castles,
+dungeons and shrines.
+.TP
+.B F (Fire)
+Fire a ship's cannons (once thou hast Boarded); must
+be followed by a direction. Note: Broadsides only!
+.TP
+.B G (Get Chest)
+Attempt to open (and disarm, if trapped) chest;
+must be followed by the number of the player who wishes to
+open the chest, except during combat and in dungeon rooms.
+Note: 'Tis wisest to use the player with the highest
+Dexterity when examining potentially dangerous chests as
+this lessens the chances of setting off any traps.
+.TP
+.B H (Hole up and camp)
+Set up camp to rest and recover from thy wounds.
+Note: This command may only be used successfully with limited frequency.
+.TP
+.B 1 (Ignite a torch)
+Light a torch for illumination in dungeons. Requires a special item.
+.TP
+.B J (Jimmy lock)
+Use a magical key to unlock a sealed door. Must be followed by the direction of the door that thou dost wish to unlock.
+.TP
+.B K (Klimb)
+Climb up a ladder to the next level of a building or dungeon, or to reach the surface from the topmost level of a dungeon.
+.TP
+.B L (Locate Position)
+Requires a special item.
+.TP
+.B M (Mix Reagents)
+Prepare material components of spells for later use.
+Note: Thou must have reagents mixed ahead of time in
+order to cast any spells. When asked "Reagent:", type the
+letter corresponding to the reagents desired and then type
+[Return] when thou wishes to mix them.
+.TP
+.B N (New order)
+Exchanges the position of two players indicated within thy party, except for player #1, for thou must lead the party.
+.TP
+.B O (Open door)
+Open a door in the direction indicated.
+.TP
+.B P (Peer at gem)
+Requires a special item.
+.TP
+.B Q (Quit & Save)
+Saves the current game status to disk; thou may continue after this command or power down thy computer.
+.TP
+.B R (Ready a weapon)
+Equip a player with the weapon of thy choice (if owned) for use in combat.
+.TP
+.B S (Search)
+Search thy exact current location for unusual items.
+.TP
+.B T (Talk)
+Allows a player to converse with merchants or townesfolk in the direction indicated.
+.TP
+.B U (Use)
+Use an item thou hast found during play by means of the "Search" command.
+.TP
+.B V (Volume)
+Toggles sound effects on or off.
+.TP
+.B W (Wear armour)
+Outfits a player with the armour of thy choice if owned for defense in combat.
+.TP
+.B X (Xit)
+That's (e)xit thy current form of transportation and continue on foot.
+.TP
+.B Y (Yell)
+Yell "giddyup" or "whoa" to speed up or slow down thy horse.
+.TP
+.B Z (Ztats)
+Displays the status and attributes of a
+selected player; if 0 is pressed instead of a player number,
+this command will display the lists of weapons, armour,
+items, reagents and mixtures. The left and right arrow
+keys will scroll through these lists, while pressing any
+other key will return thee to game play.
+.TP
+.B
+ARROW KEYS
+Control movement. North/South/East/West
+.SH FILES
+.TP
+.B ~/.xu4/
+Configuration and saved games are stored here, when \fB\-p\fR is not in use. The config file is
+\fBxu4rc\fR. It is human\-readable and editable, but normally is
+created and updated by the in\-game configuration menu. The savegames
+are in a binary format.
+.TP
+.B ~/.xu4/profiles/<profname>/
+When using the \fB\-p <profname>\fR option, config and savegame data are
+stored here instead.
+.SH AUTHORS
+Ultima IV was created by Richard Garriott, aka Lord British.
+.PP
+.B XU4
+authors:
+.br
+Andrew Taylor <andrewtaylor@users.sourceforge.net>
+.br
+ Main developer
+.PP
+Marc Winterrowd <nodling at yahoo dot com>
+.br
+ LZW decoder, tile animations, title screen fixes, and lots more
+.PP
+Daniel Browning\-Weber <dan_ultima@users.sourceforge.net>
+.br
+ Developer
+.PP
+Darren Janeczek <darren_janeczek@users.sourceforge.net>
+.br
+ Developer
+.PP
+Doug Day <dougday@users.sourceforge.net>
+.br
+ Developer
+.PP
+Travis Howell <kirben@users.sourceforge.net>
+.br
+ Windows port
+.PP
+Frank Wolter <FrankWolter@gmx.net>
+.br
+ Ultima IV icon used in xu4
+.PP
+Dennis De Marco <dennis@demarco.com>
+.br
+ Sound code
+.PP
+Steve Saunders <s_j_nevets@yahoo.com.au>
+.br
+ MacOSX port
+.PP
+Michael Ryan <solus@users.sourceforge.net>
+.br
+ Text colorization, profiles, enhanced LOS algorithm, title/intro sequence, general fixes
+.PP
+Gregory Saunders <grerfy@users.sourceforge.net>
+.br
+ Amiga file formats, minor enhancements
+.PP
+Man page created (from README contents) by B. Watson, for the SlackBuilds.org
+project. Permission hereby granted to use this man page anywhere, for any purpose.