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-rw-r--r--games/wesnoth/terrain_translation.patch16
1 files changed, 0 insertions, 16 deletions
diff --git a/games/wesnoth/terrain_translation.patch b/games/wesnoth/terrain_translation.patch
deleted file mode 100644
index 504ee96213..0000000000
--- a/games/wesnoth/terrain_translation.patch
+++ /dev/null
@@ -1,16 +0,0 @@
---- src/terrain_translation.cpp.orig 2012-04-13 06:55:53.256767111 +0700
-+++ src/terrain_translation.cpp 2012-04-13 06:56:38.718095606 +0700
-@@ -800,7 +800,12 @@
- tcode[1] = ((terrain.base & 0x00FF0000) >> 16);
- tcode[2] = ((terrain.base & 0x0000FF00) >> 8);
- tcode[3] = (terrain.base & 0x000000FF);
--
-+ tcode[4] = 0;
-+ tcode[5] = 0;
-+ tcode[6] = 0;
-+ tcode[7] = 0;
-+ tcode[8] = 0;
-+
- if(terrain.overlay != NO_LAYER) {
- tcode[4] = '^'; //the layer separator
- tcode[5] = ((terrain.overlay & 0xFF000000) >> 24);