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Diffstat (limited to 'games/vkQuake/slack-desc')
-rw-r--r-- | games/vkQuake/slack-desc | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/vkQuake/slack-desc b/games/vkQuake/slack-desc new file mode 100644 index 0000000000..d27882c62d --- /dev/null +++ b/games/vkQuake/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +vkQuake: vkQuake (Quake engine that contains Vulkan API support) +vkQuake: +vkQuake: vkQuake is a Quake 1 port using Vulkan instead of OpenGL for +vkQuake: rendering. It is based on the popular QuakeSpasm port and runs +vkQuake: all mods compatible with it like Arcane Dimensions or In The +vkQuake: Shadows. Compared to QuakeSpasm vkQuake also features a software +vkQuake: Quake like underwater effect, has better color precision, generates +vkQuake: mipmap for water surfaces at runtime and has native support for +vkQuake: anti-aliasing and AF. +vkQuake: +vkQuake: |