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Diffstat (limited to 'games/smc/README')
-rw-r--r-- | games/smc/README | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/games/smc/README b/games/smc/README index a1cfb3ec33..21f7187b7b 100644 --- a/games/smc/README +++ b/games/smc/README @@ -8,9 +8,10 @@ game is developed in C++. Notes: -Older versions of smc came without the music, so there used to be a -separate smc_music package. This is no longer the case: this build -includes the background music at the highest quality available. +The default keyboard controls are arrows to move, A to run, S to jump, +and Enter to use an item or (in the Overworld) start a level. See +/usr/doc/smc-$VERSION/controls.html and the in-game Options -> Keyboard +menu for more information. To compile this game you will need CEGUI0.7. Make sure CEGUI0.7 is compiled after FreeImage, as this needs a CEGUI0.7 with FreeImage support @@ -20,12 +21,3 @@ if available). Unfortunately, as of this writing, it's impossible to install both CEGUI and CEGUI0.7 at the same time, so make sure CEGUI (the 0.8 version) isn't installed or you'll end up with a mess. - -If you get compile errors related to CEGUI's NullRenderer, rebuild -CEGUI0.7 using the latest SlackBuild (older ones were missing NullRenderer -support). - -When running, the game emits CEGUI::InvalidRequestException messages on -its stderr. These are harmless and can be ignored: they're caused by -the CEGUI library searching for files in the current directory before -looking in the game directory at /usr/share/smc. |