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-rw-r--r--games/smc/README16
1 files changed, 4 insertions, 12 deletions
diff --git a/games/smc/README b/games/smc/README
index a1cfb3ec33..21f7187b7b 100644
--- a/games/smc/README
+++ b/games/smc/README
@@ -8,9 +8,10 @@ game is developed in C++.
Notes:
-Older versions of smc came without the music, so there used to be a
-separate smc_music package. This is no longer the case: this build
-includes the background music at the highest quality available.
+The default keyboard controls are arrows to move, A to run, S to jump,
+and Enter to use an item or (in the Overworld) start a level. See
+/usr/doc/smc-$VERSION/controls.html and the in-game Options -> Keyboard
+menu for more information.
To compile this game you will need CEGUI0.7. Make sure CEGUI0.7 is
compiled after FreeImage, as this needs a CEGUI0.7 with FreeImage support
@@ -20,12 +21,3 @@ if available).
Unfortunately, as of this writing, it's impossible to install both CEGUI
and CEGUI0.7 at the same time, so make sure CEGUI (the 0.8 version)
isn't installed or you'll end up with a mess.
-
-If you get compile errors related to CEGUI's NullRenderer, rebuild
-CEGUI0.7 using the latest SlackBuild (older ones were missing NullRenderer
-support).
-
-When running, the game emits CEGUI::InvalidRequestException messages on
-its stderr. These are harmless and can be ignored: they're caused by
-the CEGUI library searching for files in the current directory before
-looking in the game directory at /usr/share/smc.