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Diffstat (limited to 'games/sdlmame/man/mame.6')
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diff --git a/games/sdlmame/man/mame.6 b/games/sdlmame/man/mame.6 new file mode 100644 index 0000000000..13241ce3de --- /dev/null +++ b/games/sdlmame/man/mame.6 @@ -0,0 +1,179 @@ +.\" First parameter, NAME, should be all caps +.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection +.\" other parameters are allowed: see man(7), man(1) +.TH MAME 6 "March 4, 2009" + +.\" Please adjust this date whenever revising the manpage. +.\" +.\" Some roff macros, for reference: +.\" .nh disable hyphenation +.\" .hy enable hyphenation +.\" .ad l left justify +.\" .ad b justify to both left and right margins +.\" .nf disable filling +.\" .fi enable filling +.\" .br insert line break +.\" .sp <n> insert n+1 empty lines +.\" for manpage-specific macros, see man(7) + +.SH "NAME" +mame \- Multiple Arcade Machine Emulator + +.SH "SYNOPSIS" +.B mame +.RI "[ Options ] [ ROM_name ]" + +.SH "DESCRIPTION" +Multiple Arcade Machine Emulator using the Simple Direct Media Layer. +.br +This manual page documents sdlmame, which is a port of MAME(tm) (Multiple Arcade Machine Emulator) that uses SDL (Simple Direct Media Layer). +.br +.ad b +\fBMAME\fP is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines. +But hardware is useless without software, so an image of the ROMs which run on that hardware is required. +\fBSuch ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine\fP. +Needless to say, ROMs are not distributed together with MAME(tm). +Distribution of MAME(tm) together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken. +.br +Keep in mind that you NEED the ROM images to play a game because MAME is not a game emulator, just an arcade machine one. +.br +More informations on MAME(tm) available at http://mame.net/ +.br +\fBSDLMAME\fP original sources are available at http://rbelmont.mameworld.info/ + +.SH "OPTIONS" +.B \-showusage +Show a brief list of options. +.TP +.B \-showconfig +Show a list of configuration options. +.TP +.B \-createconfig +Create a default mame.ini file. +.TP +.br +Basic Startup Options: +.TP +.B \-rompath \fI/path/to/rom/files/zipped\fP +Specify path to ROMsets and hard disk images +.TP +.B \-samplepath \fI/path/to/samples\fP +Specify path to samplesets +.TP +.B \-artpath \fI/path/to/artwork/files\fP +Specify path to artwork files +.TP +.B \-ctrlrpath \fI/path/to/controller/definition\fP +Specify path to controller definitions +.TP +.B \-inipath \fI/path/to/ini/file\fP +Specify path to ini files +.TP +.B \-fontpath \fI/path/to/the/fonts\fP +Specify path to font files +.TP +See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information +on available options. + +.SH "EXAMPLE" +.B mame +will launch the emulator in fullscreen mode with game list detected. +.B mame \fIgridlee\fP +will launch the game "Gridlee" in fullscreen mode. +.TP +.B mame -window \fIgridlee\fP +will launch the game "Gridlee" in a window. +.TP +.B mame -inipath \fI~/.mame/mame.ini\fP gridlee +will launch the game "Gridlee" using a custom "mame.ini" file stored in the folder ".mame" of your home directory (usually "/home/yourusername/"). +.TP +.B mame -showconfig +will output all the mame current configuration. + +.SH "FILES" +.B ~/.mame/mame.ini +Per-user mame config files. If present, this is used instead of the system-wide +config. +.TP +.B /etc/mame.ini +System-wide config file for mame, not used if ~/.mame/mame.ini exists. +.TP +.B /usr/share/games/mame/ +This is the default location (set in mame.ini) where mame will look for the roms, samples, +artwork, ctrlr, font, and cheat directories. In other words, read-only +data. Note that these directories are initially empty when mame is +installed (except for the font directory). +.TP +.B /usr/share/games/mame/roms +ROM and CHD images. Normally ROMs are kept in zip files named after +the games, but they may also be extracted into subdirectories named +after the games instead. CHDs should be placed in subdirectories named +after the games. See the MAME FAQ for more information: +.TP +.nh +\fIhttp://mamedev.org/devwiki/index.php?title=Frequently_Asked_Questions\fR +.hy +.TP +.B /usr/share/games/mame/artwork +Cabinet artwork. +.TP +.B /usr/share/games/mame/samples +Audio samples for games whose audio hardware isn't emulated by mame. +You can find these at various sites on the web. One collection can be +found at +.nh +.TP +\fIhttp://www.arcadeathome.com/mamewav.phtml\fR +.hy +.TP +.B /usr/share/games/mame/ctrlr +Custom controller definitions. +.TP +.B /usr/share/games/mame/font +The systemwide mame user interface font lives here, as "ui.bdf". You can replace +the UI font by replacing this file with some other BDF font. To replace +on a per-user basis, copy the font to ~/.mame/ui.bdf and delete ~/.mame/ui.bdc +if it exists. +.TP +.B /usr/share/games/mame/cheat +.TP +.B /usr/share/games/mame/cheat.zip +Cheats database. Recent versions of MAME use an XML format for the +cheat definitions. Normally all the cheats are stored in a zip file "cheat.zip". +The cheat/ directory is for individual XML files (e.g. if you're developing +your own cheat for pacman, you'd put it in cheat/pacman.xml). There's no +need to unpack the cheat.zip unless you're planning to modify it. +Note that the old cheat.dat format is no longer supported. You can find +an XML cheat.zip at +.TP +.nh +\fIhttp://cheat.retrogames.com/forums/viewtopic.php?t=3110\fR +.hy +.TP +(Note: the zip file you download from there needs to be unzipped. It +contains a cheats.zip file; this is the one you copy to /usr/share/games/mame/cheat.zip) +.TP +.B ~/.mame/ +This is the default location (set in mame.ini) where mame will create its +cfg, sta, and other writable data directories (and the files therein). +See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information. + +.SH "SEE ALSO" +MAME documentation in \fB/usr/doc/sdlmame-@VERSION@\fR +.br +The MAME web site at \fIhttp://mamedev.org/\fR + +.SH "COPYRIGHT" +MAME(tm) - Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team +.br +MAME - Copyright (C) Olivier Galibert and R. Belmont. + +.SH "AUTHOR" +MAME(tm) was written by Nicola Salmoria and the MAME(tm) team. +.br +sdlmame was written by Olivier Galibert and R. Belmont. +.sp 3 +This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, +for the Debian project but may be used by others, like Ubuntu :) +.sp 3 +This manual page has been modified by B. Watson <yalhcru@gmail.com> for SlackBuilds.org. |