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diff --git a/games/sdlmame/man/mame.6 b/games/sdlmame/man/mame.6 deleted file mode 100644 index 13241ce3de..0000000000 --- a/games/sdlmame/man/mame.6 +++ /dev/null @@ -1,179 +0,0 @@ -.\" First parameter, NAME, should be all caps -.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection -.\" other parameters are allowed: see man(7), man(1) -.TH MAME 6 "March 4, 2009" - -.\" Please adjust this date whenever revising the manpage. -.\" -.\" Some roff macros, for reference: -.\" .nh disable hyphenation -.\" .hy enable hyphenation -.\" .ad l left justify -.\" .ad b justify to both left and right margins -.\" .nf disable filling -.\" .fi enable filling -.\" .br insert line break -.\" .sp <n> insert n+1 empty lines -.\" for manpage-specific macros, see man(7) - -.SH "NAME" -mame \- Multiple Arcade Machine Emulator - -.SH "SYNOPSIS" -.B mame -.RI "[ Options ] [ ROM_name ]" - -.SH "DESCRIPTION" -Multiple Arcade Machine Emulator using the Simple Direct Media Layer. -.br -This manual page documents sdlmame, which is a port of MAME(tm) (Multiple Arcade Machine Emulator) that uses SDL (Simple Direct Media Layer). -.br -.ad b -\fBMAME\fP is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines. -But hardware is useless without software, so an image of the ROMs which run on that hardware is required. -\fBSuch ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine\fP. -Needless to say, ROMs are not distributed together with MAME(tm). -Distribution of MAME(tm) together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken. -.br -Keep in mind that you NEED the ROM images to play a game because MAME is not a game emulator, just an arcade machine one. -.br -More informations on MAME(tm) available at http://mame.net/ -.br -\fBSDLMAME\fP original sources are available at http://rbelmont.mameworld.info/ - -.SH "OPTIONS" -.B \-showusage -Show a brief list of options. -.TP -.B \-showconfig -Show a list of configuration options. -.TP -.B \-createconfig -Create a default mame.ini file. -.TP -.br -Basic Startup Options: -.TP -.B \-rompath \fI/path/to/rom/files/zipped\fP -Specify path to ROMsets and hard disk images -.TP -.B \-samplepath \fI/path/to/samples\fP -Specify path to samplesets -.TP -.B \-artpath \fI/path/to/artwork/files\fP -Specify path to artwork files -.TP -.B \-ctrlrpath \fI/path/to/controller/definition\fP -Specify path to controller definitions -.TP -.B \-inipath \fI/path/to/ini/file\fP -Specify path to ini files -.TP -.B \-fontpath \fI/path/to/the/fonts\fP -Specify path to font files -.TP -See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information -on available options. - -.SH "EXAMPLE" -.B mame -will launch the emulator in fullscreen mode with game list detected. -.B mame \fIgridlee\fP -will launch the game "Gridlee" in fullscreen mode. -.TP -.B mame -window \fIgridlee\fP -will launch the game "Gridlee" in a window. -.TP -.B mame -inipath \fI~/.mame/mame.ini\fP gridlee -will launch the game "Gridlee" using a custom "mame.ini" file stored in the folder ".mame" of your home directory (usually "/home/yourusername/"). -.TP -.B mame -showconfig -will output all the mame current configuration. - -.SH "FILES" -.B ~/.mame/mame.ini -Per-user mame config files. If present, this is used instead of the system-wide -config. -.TP -.B /etc/mame.ini -System-wide config file for mame, not used if ~/.mame/mame.ini exists. -.TP -.B /usr/share/games/mame/ -This is the default location (set in mame.ini) where mame will look for the roms, samples, -artwork, ctrlr, font, and cheat directories. In other words, read-only -data. Note that these directories are initially empty when mame is -installed (except for the font directory). -.TP -.B /usr/share/games/mame/roms -ROM and CHD images. Normally ROMs are kept in zip files named after -the games, but they may also be extracted into subdirectories named -after the games instead. CHDs should be placed in subdirectories named -after the games. See the MAME FAQ for more information: -.TP -.nh -\fIhttp://mamedev.org/devwiki/index.php?title=Frequently_Asked_Questions\fR -.hy -.TP -.B /usr/share/games/mame/artwork -Cabinet artwork. -.TP -.B /usr/share/games/mame/samples -Audio samples for games whose audio hardware isn't emulated by mame. -You can find these at various sites on the web. One collection can be -found at -.nh -.TP -\fIhttp://www.arcadeathome.com/mamewav.phtml\fR -.hy -.TP -.B /usr/share/games/mame/ctrlr -Custom controller definitions. -.TP -.B /usr/share/games/mame/font -The systemwide mame user interface font lives here, as "ui.bdf". You can replace -the UI font by replacing this file with some other BDF font. To replace -on a per-user basis, copy the font to ~/.mame/ui.bdf and delete ~/.mame/ui.bdc -if it exists. -.TP -.B /usr/share/games/mame/cheat -.TP -.B /usr/share/games/mame/cheat.zip -Cheats database. Recent versions of MAME use an XML format for the -cheat definitions. Normally all the cheats are stored in a zip file "cheat.zip". -The cheat/ directory is for individual XML files (e.g. if you're developing -your own cheat for pacman, you'd put it in cheat/pacman.xml). There's no -need to unpack the cheat.zip unless you're planning to modify it. -Note that the old cheat.dat format is no longer supported. You can find -an XML cheat.zip at -.TP -.nh -\fIhttp://cheat.retrogames.com/forums/viewtopic.php?t=3110\fR -.hy -.TP -(Note: the zip file you download from there needs to be unzipped. It -contains a cheats.zip file; this is the one you copy to /usr/share/games/mame/cheat.zip) -.TP -.B ~/.mame/ -This is the default location (set in mame.ini) where mame will create its -cfg, sta, and other writable data directories (and the files therein). -See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information. - -.SH "SEE ALSO" -MAME documentation in \fB/usr/doc/sdlmame-@VERSION@\fR -.br -The MAME web site at \fIhttp://mamedev.org/\fR - -.SH "COPYRIGHT" -MAME(tm) - Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team -.br -MAME - Copyright (C) Olivier Galibert and R. Belmont. - -.SH "AUTHOR" -MAME(tm) was written by Nicola Salmoria and the MAME(tm) team. -.br -sdlmame was written by Olivier Galibert and R. Belmont. -.sp 3 -This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>, -for the Debian project but may be used by others, like Ubuntu :) -.sp 3 -This manual page has been modified by B. Watson <yalhcru@gmail.com> for SlackBuilds.org. |