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Diffstat (limited to 'games/pcsx-rearmed/README')
-rw-r--r-- | games/pcsx-rearmed/README | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/games/pcsx-rearmed/README b/games/pcsx-rearmed/README new file mode 100644 index 0000000000..b90f7da328 --- /dev/null +++ b/games/pcsx-rearmed/README @@ -0,0 +1,21 @@ +PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which +itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is +ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE +code and more performance improvements. It was created for Pandora handheld, +but should be usable on other devices after some code adjustments (N900, GPH +Wiz/Caanoo, PlayBook versions are also available). + +PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces +pixel perfect graphics at very high performance. There is also Una-i's GPU +plugin from PCSX4ALL project, and traditional P.E.Op.S. one. + +PCSX ReARMed looks for the following BIOS image files inside the frontend's 'System Directory'. + +* scph5500.bin (MD5 sum: 8dd7d5296a650fac7319bce665a6a53c) +* scph5501.bin (MD5 sum: 490f666e1afb15b7362b406ed1cea246) +* scph5502.bin (MD5 sum: 32736f17079d0b2b7024407c39bd3050) + +In case it can find no BIOS files named like this inside the 'System +Directory', it will default to a High-Level Emulation BIOS. This decreases the +level of compatibility of the emulator, so it is recommended that you always +supply valid BIOS images inside the system directory. |