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-rw-r--r--games/openttd/openttd.SlackBuild8
-rw-r--r--games/openttd/openttd.info10
-rw-r--r--games/openttd/openttd.patch13
3 files changed, 8 insertions, 23 deletions
diff --git a/games/openttd/openttd.SlackBuild b/games/openttd/openttd.SlackBuild
index c18f120fff..c99b5f3b83 100644
--- a/games/openttd/openttd.SlackBuild
+++ b/games/openttd/openttd.SlackBuild
@@ -24,11 +24,11 @@
# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
PRGNAM=openttd
-VERSION=${VERSION:-1.4.4}
-BUILD=${BUILD:-2}
+VERSION=${VERSION:-1.5.1}
+BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
-OPENGFX=0.5.0
+OPENGFX=0.5.2
OPENSFX=0.2.3
OPENMSX=0.3.1
@@ -87,8 +87,6 @@ find -L . \
\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
-patch -p0 < $CWD/openttd.patch
-
CFLAGS="$SLKCFLAGS" \
CXXFLAGS="$SLKCFLAGS" \
./configure \
diff --git a/games/openttd/openttd.info b/games/openttd/openttd.info
index dfe41428c0..6b1adbb2f2 100644
--- a/games/openttd/openttd.info
+++ b/games/openttd/openttd.info
@@ -1,12 +1,12 @@
PRGNAM="openttd"
-VERSION="1.4.4"
+VERSION="1.5.1"
HOMEPAGE="http://www.openttd.org"
-DOWNLOAD="http://binaries.openttd.org/releases/1.4.4/openttd-1.4.4-source.tar.xz \
- http://binaries.openttd.org/extra/opengfx/0.5.0/opengfx-0.5.0-all.zip \
+DOWNLOAD="http://binaries.openttd.org/releases/1.5.1/openttd-1.5.1-source.tar.xz \
+ http://binaries.openttd.org/extra/opengfx/0.5.2/opengfx-0.5.2-all.zip \
http://binaries.openttd.org/extra/openmsx/0.3.1/openmsx-0.3.1-all.zip \
http://binaries.openttd.org/extra/opensfx/0.2.3/opensfx-0.2.3-all.zip"
-MD5SUM="428251bb66a395b76d530ebe1c71697e \
- f2ca3f1b23e360264940913ad42f3d9a \
+MD5SUM="f4676d2fef2fa6ec401b328a780e9d29 \
+ e64352d0578822c6e5388b631b3086f7 \
858b79d44aea6de5e15d9d1439e86cc3 \
3605b82f24153500c8a1804e4420168a"
DOWNLOAD_x86_64=""
diff --git a/games/openttd/openttd.patch b/games/openttd/openttd.patch
deleted file mode 100644
index 437d5230b5..0000000000
--- a/games/openttd/openttd.patch
+++ /dev/null
@@ -1,13 +0,0 @@
---- src/fontcache.cpp.orig 2015-01-31 17:48:10.000000000 +0100
-+++ src/fontcache.cpp 2015-01-31 17:49:31.000000000 +0100
-@@ -527,8 +527,8 @@
- aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
-
- /* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
-- int width = max(1, slot->bitmap.width + (this->fs == FS_NORMAL));
-- int height = max(1, slot->bitmap.rows + (this->fs == FS_NORMAL));
-+ int width = max(1u, slot->bitmap.width + (this->fs == FS_NORMAL));
-+ int height = max(1u, slot->bitmap.rows + (this->fs == FS_NORMAL));
-
- /* Limit glyph size to prevent overflows later on. */
- if (width > 256 || height > 256) usererror("Font glyph is too large");