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-rw-r--r--games/openmw/bullet-2.85.1.patch77
1 files changed, 77 insertions, 0 deletions
diff --git a/games/openmw/bullet-2.85.1.patch b/games/openmw/bullet-2.85.1.patch
new file mode 100644
index 0000000000..af68dcc05d
--- /dev/null
+++ b/games/openmw/bullet-2.85.1.patch
@@ -0,0 +1,77 @@
+From 5ccbabc27d7f1ec02447680e4bed28d12333fb77 Mon Sep 17 00:00:00 2001
+From: scrawl <scrawl@baseoftrash.de>
+Date: Fri, 14 Oct 2016 20:59:55 +0200
+Subject: [PATCH] Fix build against bullet with profiler disabled (Fixes #3592)
+
+---
+ apps/openmw/mwgui/debugwindow.cpp | 7 +++++++
+ apps/openmw/mwphysics/physicssystem.cpp | 3 +++
+ 2 files changed, 10 insertions(+)
+
+diff --git a/apps/openmw/mwgui/debugwindow.cpp b/apps/openmw/mwgui/debugwindow.cpp
+index 37ea347..a29910f 100644
+--- a/apps/openmw/mwgui/debugwindow.cpp
++++ b/apps/openmw/mwgui/debugwindow.cpp
+@@ -7,6 +7,8 @@
+
+ #include <LinearMath/btQuickprof.h>
+
++#ifndef BT_NO_PROFILE
++
+ namespace
+ {
+ void bulletDumpRecursive(CProfileIterator* pit, int spacing, std::stringstream& os)
+@@ -71,6 +73,7 @@ namespace
+ }
+ }
+
++#endif // BT_NO_PROFILE
+
+ namespace MWGui
+ {
+@@ -92,10 +95,13 @@ namespace MWGui
+
+ MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
+ mMainWidget->setSize(viewSize);
++
++
+ }
+
+ void DebugWindow::onFrame(float dt)
+ {
++#ifndef BT_NO_PROFILE
+ if (!isVisible())
+ return;
+
+@@ -115,6 +121,7 @@ namespace MWGui
+ size_t previousPos = mBulletProfilerEdit->getVScrollPosition();
+ mBulletProfilerEdit->setCaption(stream.str());
+ mBulletProfilerEdit->setVScrollPosition(std::min(previousPos, mBulletProfilerEdit->getVScrollRange()-1));
++#endif
+ }
+
+ }
+diff --git a/apps/openmw/mwphysics/physicssystem.cpp b/apps/openmw/mwphysics/physicssystem.cpp
+index 954d195..e442fbd 100644
+--- a/apps/openmw/mwphysics/physicssystem.cpp
++++ b/apps/openmw/mwphysics/physicssystem.cpp
+@@ -14,6 +14,7 @@
+ #include <BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h>
+ #include <BulletCollision/CollisionDispatch/btCollisionWorld.h>
+ #include <BulletCollision/BroadphaseCollision/btDbvtBroadphase.h>
++
+ #include <LinearMath/btQuickprof.h>
+
+ #include <components/nifbullet/bulletnifloader.hpp>
+@@ -1363,8 +1364,10 @@ namespace MWPhysics
+ for (std::set<Object*>::iterator it = mAnimatedObjects.begin(); it != mAnimatedObjects.end(); ++it)
+ (*it)->animateCollisionShapes(mCollisionWorld);
+
++#ifndef BT_NO_PROFILE
+ CProfileManager::Reset();
+ CProfileManager::Increment_Frame_Counter();
++#endif
+ }
+
+ void PhysicsSystem::debugDraw()
+