diff options
Diffstat (limited to 'games/odamex/odamex.SlackBuild')
-rw-r--r-- | games/odamex/odamex.SlackBuild | 65 |
1 files changed, 40 insertions, 25 deletions
diff --git a/games/odamex/odamex.SlackBuild b/games/odamex/odamex.SlackBuild index 7bcdc256bb..278f0869d8 100644 --- a/games/odamex/odamex.SlackBuild +++ b/games/odamex/odamex.SlackBuild @@ -1,4 +1,4 @@ -#!/bin/bash +#!/bin/sh # Slackware build script for odamex @@ -7,8 +7,8 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. PRGNAM=odamex -VERSION=${VERSION:-0.5.6} -BUILD=${BUILD:-2} +VERSION=${VERSION:-0.6.3} +BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then @@ -38,6 +38,11 @@ else LIBDIRSUFFIX="" fi +# This is a dirty hack that should let odalaunch compile with versions of +# wx(GTK|Python) 2.8.x where x < 12. Uncomment the following line and +# cross your fingers: +#SLKCFLAGS="$SLKCFLAGS -DwxIntPtr=long" + set -e rm -rf $PKG @@ -53,29 +58,39 @@ find . \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; -sed -i "s/-g -Wall -O2/$SLKCFLAGS/" Makefile - -patch -p1 < $CWD/gcc47.diff - -# N.B. we want the game to look in /usr/share/games/doom for wad files, -# to match the already-existing zdoom and prboom slackbuilds. Makefile -# adds the /doom part to RESDIR itself. The patch adds this dir to the -# default wad search path (otherwise we have to always run the game with -# the -waddir option). - -patch -p1 < $CWD/waddir.diff - -make INSTALLDIR=/usr/games RESDIR=/usr/share/games -make install INSTALLDIR=$PKG/usr/games RESDIR=$PKG/usr/share/games -strip $PKG/usr/games/* +# Make the game look in /usr/share/games/doom for wad files, +# like the already-existing zdoom, prboom, gzdoom builds. +sed -i 's,getenv("HOME"),"/usr/share/games/doom",' common/d_main.cpp + +# Make the launcher look in /usr/games for the odamex binary rather +# than the current directory. User can override with the settings +# dialog, this just sets the default. +sed -i \ + '/launchercfg_s.odamex_directory *= */s,wxGetCwd(),wxString::FromAscii("/usr/games"),' \ + odalaunch/src/dlg_main.cpp + +mkdir -p build +cd build + cmake \ + -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ + -DCMAKE_INSTALL_PREFIX=/usr \ + -DCMAKE_BUILD_TYPE=Release .. + make VERBOSE=1 +cd .. + +# cmake-based odamex lacks a 'make install' target, do it manually. +mkdir -p $PKG/usr/games +install -s -m0755 build/client/$PRGNAM $PKG/usr/games +install -s -m0755 build/server/odasrv $PKG/usr/games +install -s -m0755 build/odalaunch/odalaunch $PKG/usr/games + +mkdir -p $PKG/usr/share/games/doom +install -m0644 $PRGNAM.wad $PKG/usr/share/games/doom mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/tech - -# The distributed docs are DOS CRLF text files, and they're executable. Ugh. -for doc in CHANGELOG LICENSE MAINTAINERS README TODO odasrv.cfg; do - sed 's/\r//' < $doc > $PKG/usr/doc/$PRGNAM-$VERSION/$doc -done -mv $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample +cp -a CHANGELOG LICENSE MAINTAINERS README TODO $PKG/usr/doc/$PRGNAM-$VERSION +cat odasrv.cfg > $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample install -m0644 doc/tech/* $PKG/usr/doc/$PRGNAM-$VERSION/tech # Man page created for this slackbuild @@ -83,7 +98,7 @@ mkdir -p $PKG/usr/man/man6 gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz # Desktop stuff -mkdir -p $PKG/usr/share/{applications,pixmaps} +mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps for exe in $PRGNAM odasrv odalaunch; do sed -e '/^Encoding/d' -e 's,/usr/share/doom,/usr/share/games/doom,' \ < installer/arch/$exe.desktop \ |