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Diffstat (limited to 'games/noteye/noteye.6')
-rw-r--r-- | games/noteye/noteye.6 | 206 |
1 files changed, 206 insertions, 0 deletions
diff --git a/games/noteye/noteye.6 b/games/noteye/noteye.6 new file mode 100644 index 0000000000..12c53ee0f7 --- /dev/null +++ b/games/noteye/noteye.6 @@ -0,0 +1,206 @@ +.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28) +.\" +.\" Standard preamble: +.\" ======================================================================== +.de Sp \" Vertical space (when we can't use .PP) +.if t .sp .5v +.if n .sp +.. +.de Vb \" Begin verbatim text +.ft CW +.nf +.ne \\$1 +.. +.de Ve \" End verbatim text +.ft R +.fi +.. +.\" Set up some character translations and predefined strings. \*(-- will +.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left +.\" double quote, and \*(R" will give a right double quote. \*(C+ will +.\" give a nicer C++. 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Always turn off hyphenation; it makes +.\" way too many mistakes in technical documents. +.if n .ad l +.nh +.SH "NAME" +noteye \- graphical front\-end for rogue\-like games +.SH "SYNOPSIS" +.IX Header "SYNOPSIS" +\&\fBnoteye\fR \fI[\-options]\fR +.SH "DESCRIPTION" +.IX Header "DESCRIPTION" +Necklace of the Eye (NotEye in short) is a roguelike frontend. It can +modify the output of console and libtcod roguelikes, and it also works +as a library which allows to easily port old \s-1ASCII\s0 roguelikes like \s-1ADOM\s0 +into 21st century. NotEye is a complicated piece of software, and it is +constantly in development, and not documented very well. +.PP +This man page is incomplete and possibly inaccurate, but is perhaps +better than having no documentation at all. +.SH "OPTIONS" +.IX Header "OPTIONS" +.IP "\fB\-N\fR" 4 +.IX Item "-N" +Arguments are ignored (or passed to the game being run) until \fB\-N\fR +is seen. The options below only have effect if \fB\-N\fR is given first. +.IP "\fB\-N0\fR" 4 +.IX Item "-N0" +Cancel the effect of a previously-given \fB\-N\fR option: options after this +are either ignored or passed to the game being run. +.IP "\fB\-\-ascii\fR" 4 +.IX Item "--ascii" +Run in a terminal with a curses-like interface, rather than an X11 \s-1GUI\s0 window. +.IP "\fB\-C\fR \fIconfig-file\fR" 4 +.IX Item "-C config-file" +Use \fIconfig-file\fR as the config. +.IP "\fB\-C1\fR \fIconfig-file-format\fR" 4 +.IX Item "-C1 config-file-format" +Use \fIconfig-file-format\fR as the config, replacing any occurrence of \s-1GAMENAME\s0 +with the name of the game being run (set via the \fB\-X\fR option). +.IP "\fB\-tcod\fR" 4 +.IX Item "-tcod" +Automatically connect to \s-1TCOD\s0 server. The server hostname/IP and port +number must be defined in the config (probably by entering them in the +noteye networking menu). +.IP "\fB\-server\fR" 4 +.IX Item "-server" +Automatically connect to noteye server. As with \fB\-tcod\fR, the server must +already be defined. +.IP "\fB\-L\fR \fIlogfile\fR" 4 +.IX Item "-L logfile" +Write game log to \fIlogfile\fR. +.IP "\fB\-X\fR \fIgame\fR" 4 +.IX Item "-X game" +Launch this game, instead of displaying the main noteye menu. +.SH "FILES" +.IX Header "FILES" +\&\fB~/.config/noteye/config.noe\fR is the main config file. Editable, but +normally updated using noteye's built-in menus instead of a text editor. +.SH "SEE ALSO" +.IX Header "SEE ALSO" +\&\fBhydraslayer\fR(6), +\&\fBrogue\fR(6) +.PP +The noteye homepage: http://www.roguetemple.com/z/noteye.php +.SH "AUTHORS" +.IX Header "AUTHORS" +hydraslayer and noteye are written by Zeno Rogue <zeno at attnam dot com>. +.PP +This man page written by B. Watson for the SlackBuilds.org project, and may be used +by anyone. |