diff options
Diffstat (limited to 'games/mame/mame.SlackBuild')
-rw-r--r-- | games/mame/mame.SlackBuild | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/games/mame/mame.SlackBuild b/games/mame/mame.SlackBuild index b499fac9ae..fce5d18287 100644 --- a/games/mame/mame.SlackBuild +++ b/games/mame/mame.SlackBuild @@ -9,6 +9,9 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20170726 bkw: +# - Updated for v0.188. + # 20170702 bkw: # - Updated for v0.187. @@ -82,7 +85,7 @@ # - Update .ini file slightly (sound=sdl, not sound=1) PRGNAM=mame -VERSION=${VERSION:-0.187} +VERSION=${VERSION:-0.188} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -134,11 +137,11 @@ chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ -o -perm 511 \) -print0 | \ - xargs -0 chmod 755 + xargs -r -0 chmod 755 find -L . \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -print0 | \ - xargs -0 chmod 644 + xargs -r -0 chmod 644 # OK, building modern mame is a bit of a PITA. It uses genie (written # in lua, a fork of premake), but you don't get to run genie directly, @@ -146,6 +149,13 @@ find -L . \ # genie with arguments based on the options in the main makefile. Also, # it uses python to convert XML layout files to C++ code. +# complay.py is the layout compressor. Layouts are XML, complay +# compresses them and also seems to generate C code. The script got +# updated between mame 0.187 and 0.188, and the new version doesn't +# work. I don't know enough about Python to fix this in a timely +# manner, so for now I'll just use the old version of the script. +cp $CWD/complay.py scripts/build/complay.py + # Where possible, use system libraries instead of building the ones # bundled with the mame source. However, SBo's lua is (still!) too old # for mame. |