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-rw-r--r--games/jezzball-kazzmir/README13
-rw-r--r--games/jezzball-kazzmir/README_Slackware.txt19
-rw-r--r--games/jezzball-kazzmir/doinst.sh3
-rw-r--r--games/jezzball-kazzmir/insults.diff30
-rw-r--r--games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild126
-rw-r--r--games/jezzball-kazzmir/jezzball-kazzmir.desktop7
-rw-r--r--games/jezzball-kazzmir/jezzball-kazzmir.info12
-rw-r--r--games/jezzball-kazzmir/jezzball-kazzmir.pngbin0 -> 839 bytes
-rw-r--r--games/jezzball-kazzmir/score.jzb.gzbin0 -> 902 bytes
-rw-r--r--games/jezzball-kazzmir/slack-desc19
10 files changed, 229 insertions, 0 deletions
diff --git a/games/jezzball-kazzmir/README b/games/jezzball-kazzmir/README
new file mode 100644
index 0000000000..53fc7b1a02
--- /dev/null
+++ b/games/jezzball-kazzmir/README
@@ -0,0 +1,13 @@
+jezzball-kazzmir (2d arcade/puzzle game)
+
+Jezzball is a classic game much like qix wherein you must create walls
+and not get hit by the flying balls. If you create enough walls to cover
+80% of the screen you goto the next level where you get one extra life
+and another ball trying to kill you.
+
+Left click to create a wall.
+Right click to change the direction of the mouse.
+
+This is a clone of the original Jezzball, rewritten by Kazzmir aka Jon
+Rafkind. This was originally for Windows, and required some minor porting
+to get it to play nice on Linux. See README_Slackware.txt for details.
diff --git a/games/jezzball-kazzmir/README_Slackware.txt b/games/jezzball-kazzmir/README_Slackware.txt
new file mode 100644
index 0000000000..f25afd83a0
--- /dev/null
+++ b/games/jezzball-kazzmir/README_Slackware.txt
@@ -0,0 +1,19 @@
+Gameplay changes from the original:
+
+- Included J.R. "Bob" Dobbs and Slackware logo playfields. The Slackware
+ logo came from http://www.slackware.com/~msimons/slackware/grfx/
+ and the Dobbs image was scanned from the cover of "The Book of the SubGenius"
+ and was taken from
+ http://briarfiles.blogspot.com/2009/11/featured-pipe-smoker-fictional-jr-bob.html
+
+- Only have the game "insult" the player when he dies. The original
+ code popped up a pretty much constant stream of insults the whole
+ time, which was *very* distracting and totally pointless.
+
+Porting changes from the original:
+
+- Use /var/games for the high score file, instead of the current directory.
+
+- Use /usr/share for the data files, instead of the current directory.
+
+- Minor compile/linking fixes (see the SlackBuild).
diff --git a/games/jezzball-kazzmir/doinst.sh b/games/jezzball-kazzmir/doinst.sh
new file mode 100644
index 0000000000..5fb28930db
--- /dev/null
+++ b/games/jezzball-kazzmir/doinst.sh
@@ -0,0 +1,3 @@
+if [ -x /usr/bin/update-desktop-database ]; then
+ /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
+fi
diff --git a/games/jezzball-kazzmir/insults.diff b/games/jezzball-kazzmir/insults.diff
new file mode 100644
index 0000000000..bf73721973
--- /dev/null
+++ b/games/jezzball-kazzmir/insults.diff
@@ -0,0 +1,30 @@
+diff -Naur jezzball-1.1/src/main.cpp jezzball-1.1.patched/src/main.cpp
+--- jezzball-1.1/src/main.cpp 2007-09-09 18:07:10.000000000 -0400
++++ jezzball-1.1.patched/src/main.cpp 2014-05-12 13:36:14.000000000 -0400
+@@ -250,7 +250,7 @@
+ // sub-bitmap is deleted before parent bitmap which
+ // coincidentally works out well for us :)
+ Bitmap sub_work( work, offset_x, offset_y, 600, 460 );
+- bool quit = false;
++ bool quit = false, died = false;
+ speed_counter = 0;
+ while ( speed_counter < 15 );
+ speed_counter = 0;
+@@ -263,7 +263,8 @@
+ }
+ // if ( key[ KEY_R ] ) quit = true;
+
+- if ( show_insults == -1 && rnd( 40 ) == rnd( 40 ) ){
++ if ( show_insults == -1 && died ) {
++ died = false;
+ show_insults = 60;
+ insult = rnd( num_insults );
+ // insult_x = rnd( 200 ) + 100;
+@@ -284,6 +285,7 @@
+ for ( int q = 0; q < 5; q++ )
+ if ( game->runGame( &mouse, offset_x, offset_y ) ){
+ player->incLives( -1 );
++ died = true;
+ redraw_name = true;
+ }
+ speed_counter--;
diff --git a/games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild b/games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild
new file mode 100644
index 0000000000..180547aba8
--- /dev/null
+++ b/games/jezzball-kazzmir/jezzball-kazzmir.SlackBuild
@@ -0,0 +1,126 @@
+#!/bin/sh
+
+# Slackware build script for jezzball-kazzmir
+
+# Written by B. Watson (yalhcru@gmail.com)
+
+# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
+
+# Source is mirrored on my site only because the "cloud" download link isn't
+# stable (random-looking hostnames). Homepage is the allegro.cc game depot
+# entry for this game, since the original homepage is defunct.
+
+PRGNAM=jezzball-kazzmir
+VERSION=${VERSION:-1.1}
+BUILD=${BUILD:-1}
+TAG=${TAG:-_SBo}
+
+if [ -z "$ARCH" ]; then
+ case "$( uname -m )" in
+ i?86) ARCH=i486 ;;
+ arm*) ARCH=arm ;;
+ *) ARCH=$( uname -m ) ;;
+ esac
+fi
+
+CWD=$(pwd)
+TMP=${TMP:-/tmp/SBo}
+PKG=$TMP/package-$PRGNAM
+OUTPUT=${OUTPUT:-/tmp}
+
+if [ "$ARCH" = "i486" ]; then
+ SLKCFLAGS="-O2 -march=i486 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "i686" ]; then
+ SLKCFLAGS="-O2 -march=i686 -mtune=i686"
+ LIBDIRSUFFIX=""
+elif [ "$ARCH" = "x86_64" ]; then
+ SLKCFLAGS="-O2 -fPIC"
+ LIBDIRSUFFIX="64"
+else
+ SLKCFLAGS="-O2"
+ LIBDIRSUFFIX=""
+fi
+
+set -e
+
+SRCNAM=jezzball
+
+# load game data from here, rather than current dir
+DATADIR=/usr/share/games/$PRGNAM/
+
+# save high scores here, rather than current dir
+SCOREDIR=/var/games/$PRGNAM
+
+rm -rf $PKG
+mkdir -p $TMP $PKG $OUTPUT
+cd $TMP
+rm -rf $SRCNAM-$VERSION
+tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
+cd $SRCNAM-$VERSION
+chown -R root:root .
+find -L . \
+ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
+ -o -perm 511 \) -exec chmod 755 {} \; -o \
+ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
+ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
+
+sed -i 's,\./data\|data/,'"$DATADIR"',' src/main.cpp
+sed -i 's,score\.jzb,'$SCOREDIR'/&,' src/score.cpp
+
+# link fix, plus use our cflags
+sed -i -e "s,-O2,$SLKCFLAGS," -e 's,jpgal,jpgalleg,' SConstruct
+
+# fix globbing
+sed -i 's,FA_ARCH,FA_ALL,' src/main.cpp
+
+# NULL not defined
+sed -i '1i#include <string.h>' src/region.cpp
+
+# Don't spew cute quotations constantly. Game should only insult you
+# when you *die*. I know the Slackware philosophy is not to change anything
+# unless absolutely required to make the software functional, but to me
+# the unpatched game *is* nonfunctional because it's too annoying to play.
+patch -p1 < $CWD/insults.diff
+
+scons
+
+# manual install
+mkdir -p $PKG/usr/games $PKG/$DATADIR
+install -s -m0755 $SRCNAM $PKG/usr/games/$PRGNAM
+cp -a data/* $PKG/$DATADIR
+
+# Just for fun, we'll include some Slack-themed playfields. If you
+# really wanted to, you could include your own PNG playfields in
+# the pics/ dir. The game will scale them down if they're too
+# large, but won't scale them up if they're tiny, so make sure
+# they're not too small (or the game becomes unplayable).
+tar xvf $CWD/jezzball-kazzmir-extra-backgrounds.tar.gz
+install -oroot -groot -m0644 pics/*.png $PKG/$DATADIR/pics
+
+# world-writable scorefile. The dir it's in is only writable by root,
+# the game can't create the scorefile if it's missing, so we have to
+# include the stock one in the package (which the game can and will
+# modify as needed).
+mkdir -p $PKG/$SCOREDIR
+zcat $CWD/score.jzb.gz > $PKG/$SCOREDIR/score.jzb
+chmod 666 $PKG/$SCOREDIR/score.jzb
+
+# icon made with the gimp, from a screenshot of the game
+mkdir -p $PKG/usr/share/pixmaps
+cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
+
+# .desktop file written for this build
+mkdir -p $PKG/usr/share/applications
+cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
+
+mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
+cat $CWD/README_Slackware.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_Slackware.txt
+cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
+
+mkdir -p $PKG/install
+cat $CWD/slack-desc > $PKG/install/slack-desc
+cat $CWD/doinst.sh > $PKG/install/doinst.sh
+
+cd $PKG
+/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
diff --git a/games/jezzball-kazzmir/jezzball-kazzmir.desktop b/games/jezzball-kazzmir/jezzball-kazzmir.desktop
new file mode 100644
index 0000000000..48b8f97fef
--- /dev/null
+++ b/games/jezzball-kazzmir/jezzball-kazzmir.desktop
@@ -0,0 +1,7 @@
+[Desktop Entry]
+Name=Jezzball
+Comment=Jezzball Clone by Kazzmir
+Exec=/usr/games/jezzball-kazzmir
+Type=Application
+Icon=jezzball-kazzmir
+Categories=Game;ArcadeGame;
diff --git a/games/jezzball-kazzmir/jezzball-kazzmir.info b/games/jezzball-kazzmir/jezzball-kazzmir.info
new file mode 100644
index 0000000000..ac675cf781
--- /dev/null
+++ b/games/jezzball-kazzmir/jezzball-kazzmir.info
@@ -0,0 +1,12 @@
+PRGNAM="jezzball-kazzmir"
+VERSION="1.1"
+HOMEPAGE="https://www.allegro.cc/depot/Jezzball"
+DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/jezzball-1.1.tar.gz \
+ http://urchlay.naptime.net/~urchlay/src/jezzball-kazzmir-extra-backgrounds.tar.gz"
+MD5SUM="72b25d7f8529c01164583b72870df0ea \
+ 8c9df20f4bc04865ee6e8300ce18990b"
+DOWNLOAD_x86_64=""
+MD5SUM_x86_64=""
+REQUIRES="scons allegro"
+MAINTAINER="B. Watson"
+EMAIL="yalhcru@gmail.com"
diff --git a/games/jezzball-kazzmir/jezzball-kazzmir.png b/games/jezzball-kazzmir/jezzball-kazzmir.png
new file mode 100644
index 0000000000..d7b079775c
--- /dev/null
+++ b/games/jezzball-kazzmir/jezzball-kazzmir.png
Binary files differ
diff --git a/games/jezzball-kazzmir/score.jzb.gz b/games/jezzball-kazzmir/score.jzb.gz
new file mode 100644
index 0000000000..df4ec049c0
--- /dev/null
+++ b/games/jezzball-kazzmir/score.jzb.gz
Binary files differ
diff --git a/games/jezzball-kazzmir/slack-desc b/games/jezzball-kazzmir/slack-desc
new file mode 100644
index 0000000000..faf2720672
--- /dev/null
+++ b/games/jezzball-kazzmir/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+jezzball-kazzmir: jezzball-kazzmir (2d arcade/puzzle game)
+jezzball-kazzmir:
+jezzball-kazzmir: Jezzball is a classic game much like qix wherein you must create
+jezzball-kazzmir: walls and not get hit by the flying balls. If you create enough
+jezzball-kazzmir: walls to cover 80% of the screen you goto the next level where you
+jezzball-kazzmir: get one extra life and another ball trying to kill you.
+jezzball-kazzmir:
+jezzball-kazzmir: Left click to create a wall.
+jezzball-kazzmir: Right click to change the direction of the mouse.
+jezzball-kazzmir:
+jezzball-kazzmir: