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Diffstat (limited to 'games/higan/README')
-rw-r--r-- | games/higan/README | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/games/higan/README b/games/higan/README index b7482646d1..5f29a6f9ca 100644 --- a/games/higan/README +++ b/games/higan/README @@ -10,29 +10,6 @@ Famicom (SNES), Game Boy, Game Boy Color and Game Boy Advance. It also supports the following subsystems: Super Game Boy, BS-X Satellaview and Sufami Turbo. - -* Options * - -1) higan has 2 interfaces to choose from. The default is QT -and the other is GTK. If you'd like to choose the GTK interface, -then pass INTERFACE=gtk to the slackbuild. - -INTERFACE=qt|gtk (default: qt) - -2) There are 3 modes that higan can be built. There can only be one -mode chosen at build time. The 3 modes are accuracy, balanced (default), -and performance. To choose accuracy mode pass PROFILE=accuracy to -the slackbuild. For performance mode pass PROFILE=performance to the -slackbuild. - -PROFILE=accuracy|balanced|performance (default: balanced) - -3) If you want to have an OpenAL audio driver option, you can build higan -to support it by passing OPENAL=yes to the slackbuild, which would require -the OpenAL package to be installed. By default, this option is disabled. - -OPENAL=yes|no (default: no), requires OpenAL - * Configuration * The default profile folder (where platform system files, cheats and @@ -40,4 +17,3 @@ shaders are located) is /usr/share/higan. If you want a personalized profile, store your files in ~/.config/higan/, then higan will use this folder instead. -Optional dependency: OpenAL |