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Diffstat (limited to 'games/etlegacy/README')
-rw-r--r-- | games/etlegacy/README | 31 |
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diff --git a/games/etlegacy/README b/games/etlegacy/README new file mode 100644 index 0000000000..7d9f4aaf5a --- /dev/null +++ b/games/etlegacy/README @@ -0,0 +1,31 @@ +Wolfenstein Enemy Territory: Legacy is a project that aims to create +a fully compatible client and server for the popular online FPS game +Wolfenstein: Enemy Territory. + +It's based on its source code released under the GPLv3 license. + +The main goal of this project is to fix bugs, remove old dependencies +and make it playable on all major operating systems while still +remaining compatible with the ET 2.60b version and as many of its mods +as possible. + +This script builds the server with omni-bot support (x86 32bit only). +(http://www.omni-bot.com/) + +This command line switches are available: +- RENDERER2=yes (default: no) enable the new renderer (it performs + better but needs an OpenGL 3.0+ capable GPU; also it's still WIP, + so enable at your own risk, may cause incompatibilities with some + maps); +- FREETYPE=yes (default: no) enables freetype support; +- OPENAL=yes (default: no) enables OpenAL support + (for this you need the optional dependency OpenAL); +- CROUCH=yes (default: no) enables sticky crouching (during game). + +To play you *need* also the data files from the original game +(etlegacy-data). + +* WARNING * + +To have a client/server compatible with the existing ones (to play +on the existing online servers), build it on/for a 32bit platform. |