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Diffstat (limited to 'games/eduke32_hires_pack/slack-desc')
-rw-r--r-- | games/eduke32_hires_pack/slack-desc | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/games/eduke32_hires_pack/slack-desc b/games/eduke32_hires_pack/slack-desc new file mode 100644 index 0000000000..dcdb6c2f15 --- /dev/null +++ b/games/eduke32_hires_pack/slack-desc @@ -0,0 +1,11 @@ +eduke32_hires_pack: eduke32_hires_pack (Duke3D High Resolution Pack) +eduke32_hires_pack: The Duke3D High Resolution Pack allows you to use much better looking +eduke32_hires_pack: textures than the original game (released back in 1996) had to offer +eduke32_hires_pack: in the first place. It also introduces 3D model replacements for the +eduke32_hires_pack: old enemies/weapons/items sprites. In combination with an OpenGL port +eduke32_hires_pack: like JFDuke3D or EDuke32, this gives Duke Nukem 3D a modernized, more +eduke32_hires_pack: appealing look and even motivates Duke veterans to play through the +eduke32_hires_pack: original episodes once again. +eduke32_hires_pack: +eduke32_hires_pack: This package is intended for use with the eduke32 package from +eduke32_hires_pack: slackbuilds.org, but may also be used with other Duke3D source ports. |