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diff --git a/games/eduke32/README b/games/eduke32/README
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--- a/games/eduke32/README
+++ b/games/eduke32/README
@@ -2,13 +2,25 @@ EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D),
merging it with EDuke to provide many new features for mod authors.
Also included is a map editor (mapster32).
-To play the game, you will need the DUKE32.GRP file from either the
-Duke Nukem 3D CD-ROM, or from the shareware version of Duke Nukem 3D.
-
-To play the game, you must provide the data files.
-For convenience, the shareware GRP file has been packaged as
-eduke32_shareware_data, also available from slackbuilds.org.
+To play the game, you will need the DUKE32.GRP file from either
+the Duke Nukem 3D CD-ROM, or from the shareware version of Duke
+Nukem 3D. For convenience, the shareware GRP file has been packaged
+as eduke32_shareware_data, also available from slackbuilds.org.
See README_game_data.txt
If you want to play the HRP (High Resolution Pack), get the
eduke32_hires_pack package from slackbuilds.org
+
+To hear the in-game music, either use the Music Pack (see
+eduke32_hires_pack), or else install a set of MIDI patches (either
+freepats or eawpats) from slackbuilds.org. The game looks for
+/etc/timidity/timidity.cfg, but timidity doesn't actually have to be
+installed.
+
+By default, the Build utilities (kextract kgroup transpal wad2art wad2map)
+are built by this script and installed in /usr/games. If you don't want
+these, you can set BUILD_UTILS=no in the environment before running the
+SlackBuild script.
+
+Note for 64-bit users: Despite the "32" in the name, this software
+builds and runs just fine as 64-bit native binaries :)