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Diffstat (limited to 'games/conquest/slack-desc')
-rw-r--r-- | games/conquest/slack-desc | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/games/conquest/slack-desc b/games/conquest/slack-desc new file mode 100644 index 0000000000..9817690710 --- /dev/null +++ b/games/conquest/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +conquest: conquest (RTS game) +conquest: +conquest: Conquest is a Unix/C port of a real-time, multi-player space warfare +conquest: game that was originally written in RATFOR for the VAX/VMS platform +conquest: by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL +conquest: interfaces. Sound is supported as well. +conquest: +conquest: Homepage: http://www.radscan.com/conquest.html +conquest: +conquest: +conquest: |