summaryrefslogtreecommitdiff
path: root/games/conquest/slack-desc
diff options
context:
space:
mode:
Diffstat (limited to 'games/conquest/slack-desc')
-rw-r--r--games/conquest/slack-desc19
1 files changed, 19 insertions, 0 deletions
diff --git a/games/conquest/slack-desc b/games/conquest/slack-desc
new file mode 100644
index 0000000000..9817690710
--- /dev/null
+++ b/games/conquest/slack-desc
@@ -0,0 +1,19 @@
+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description.
+# Line up the first '|' above the ':' following the base package name, and
+# the '|' on the right side marks the last column you can put a character in.
+# You must make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':' except on otherwise blank lines.
+
+ |-----handy-ruler------------------------------------------------------|
+conquest: conquest (RTS game)
+conquest:
+conquest: Conquest is a Unix/C port of a real-time, multi-player space warfare
+conquest: game that was originally written in RATFOR for the VAX/VMS platform
+conquest: by Jef Poskanzer and Craig Leres. It supports both curses and OpenGL
+conquest: interfaces. Sound is supported as well.
+conquest:
+conquest: Homepage: http://www.radscan.com/conquest.html
+conquest:
+conquest:
+conquest: