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+commandergenius (engine for Commander Keen games)
+
+Commander Genius is an open-source clone of Commander Keen which allows
+you to play the games, and some of the mods made for it. All of the
+original data files are required to do so, however the authors have
+provided convenient way to download some of the games (choose "Game
+Center" at the main menu). It's also possible to use the data files from
+an installed copy of one or more of the games.
+
+Supported games:
+
+Keen 1 - Version 1.33 [*]
+Keen 2 - Version 1.33
+Keen 3 - Version 1.33
+Keen 4 - Version 1.4 (EGA) [*]
+Keen 5 - Version 1.4 (EGA)
+Keen 6 - Version 1.4 (EGA) (version 1.5 known not to work!)
+Keen Dreams - Version v1.13 (EGA) [*]
+
+[*] = downloadable from Game Center
+
+Other versions might work, but there are no guarantees. For the games not
+available via the in-game Game Center, place the data files somewhere
+under /usr/share/games/commandergenius or ~/.CommanderGenius, and edit
+~/.CommanderGenius/games.cfg to tell the game where to find the files.
+
+commandergenius also has a HQP (High Quality Pack) with enhanced graphics
+and sound for Keen 1 through 4. For Keen 1 and Keen 4, choose "Keen 1
+Special" and "Keen 4 Special" from the Game Center, to get the HQP versions
+of the games. For Keen 2 and Keen 3, the HQP will automatically be used
+if the games are installed to ~/.CommanderGenius/games/keen2 and
+~/.CommanderGenius/games/keen3, with games.cfg entries like so:
+
+&Dir=games/keen2/keen2.exe
+/Name=keen2
+
+&Dir=games/keen3/keen3.exe
+/Name=keen3
+
+If you *don't* want the HQP to be used, use different directory names
+for the above (e.g. ckeen2 and ckeen3).
+
+commandergenius can be built with either SDL 1.2 or SDL 2.0. By default,
+SDL2 is used if found, otherwise SDL1 is used. To build with SDL1 even
+if SDL2 is installed, set 'SDL2=no' in the script's environment.