diff options
Diffstat (limited to 'games/assaultcube')
-rw-r--r-- | games/assaultcube/Makefile.patch | 36 | ||||
-rw-r--r-- | games/assaultcube/README | 13 | ||||
-rw-r--r-- | games/assaultcube/assaultcube.SlackBuild | 24 | ||||
-rw-r--r-- | games/assaultcube/assaultcube.desktop | 12 | ||||
-rw-r--r-- | games/assaultcube/assaultcube.info | 10 | ||||
-rw-r--r-- | games/assaultcube/doinst.sh | 1 | ||||
-rw-r--r-- | games/assaultcube/slack-desc | 4 |
7 files changed, 43 insertions, 57 deletions
diff --git a/games/assaultcube/Makefile.patch b/games/assaultcube/Makefile.patch index d655376c7c..00cbf222f5 100644 --- a/games/assaultcube/Makefile.patch +++ b/games/assaultcube/Makefile.patch @@ -1,28 +1,10 @@ -diff -Naur update.orig/source/src/Makefile update/source/src/Makefile ---- update.orig/source/src/Makefile 2009-02-14 16:02:36.000000000 +0000 -+++ update/source/src/Makefile 2009-06-29 16:57:39.000000000 +0000 -@@ -1,12 +1,12 @@ --CXXOPTFLAGS=-O3 -fomit-frame-pointer --INCLUDES1=-I/usr/X11R6/include -I../enet/include -I../src -+CXXOPTFLAGS?=-O3 -fomit-frame-pointer -+INCLUDES1=-I../enet/include -I/usr/X11R6/include -I../src - INCLUDES2=`sdl-config --cflags` - CXXCUSTOMFLAGS=-fsigned-char -Wall -Wextra -Wno-missing-field-initializers -Wno-unused -Wpointer-arith -Wwrite-strings -Wconversion -rdynamic - CXXFLAGS=$(CXXOPTFLAGS) $(INCLUDES1) $(INCLUDES2) $(CUSTOMFLAGS) - CXXFLAGSSERVER=$(CXXOPTFLAGS) $(INCLUDES1) $(CUSTOMFLAGS) +diff -Naur 1.1.0.0.orig/source/src/Makefile 1.1.0.0/source/src/Makefile +--- 1.1.0.0.orig/source/src/Makefile 2010-08-03 17:33:18.000000000 +0000 ++++ 1.1.0.0/source/src/Makefile 2010-08-05 23:42:36.631639906 +0000 +@@ -1,5 +1,5 @@ + //CXX=g++-gcc-4.2.3 +-CXXFLAGS= -O3 -fomit-frame-pointer ++CXXFLAGS= $(EXTRA_CXXFLAGS) -fomit-frame-pointer + override CXXFLAGS+= -Wall -fsigned-char - PLATFORM_PREFIX=native --CLIENT_LIBS=-L/usr/X11R6/lib -L../enet -lenet `sdl-config --libs` -lSDL_image -lz -lGL -lopenal -lvorbisfile -+CLIENT_LIBS=-L../enet -lenet -L/usr/X11R6/lib `sdl-config --libs` -lSDL_image -lz -lGL -lopenal -lvorbisfile - CLIENT_OBJS1= \ - client.o \ - clientgame.o \ -@@ -69,7 +69,7 @@ - all: libenet client server - - ../enet/Makefile: -- cd ../enet; ./configure -+ cd ../enet; ./configure --enable-crc32 - - libenet: ../enet/Makefile - -$(MAKE) -C ../enet all + PLATFORM= $(shell uname -s) diff --git a/games/assaultcube/README b/games/assaultcube/README index e45916b721..e8b020f95d 100644 --- a/games/assaultcube/README +++ b/games/assaultcube/README @@ -1,5 +1,10 @@ -AssaultCube (formerly ActionCube) is a free first-person-shooter based on -the game Cube. Set in a realistic looking environment, as far as that's -possible with this engine, while gameplay stays fast and arcade. +formerly ActionCube, is a free first-person-shooter +based on the game Cube. Set in a realistic looking +environment, as far as thatīs possible with this +engine, while gameplay stays fast and arcade. -This requires OpenAL. +AssaultCube requires OpenAL. + +Note: If upgrading from version 1.0 or earlier then the new +directory "~/.assaultcube_v1.1" will be created and previous +settings will not be applied to new version. diff --git a/games/assaultcube/assaultcube.SlackBuild b/games/assaultcube/assaultcube.SlackBuild index 9444fd2ff4..919cc83679 100644 --- a/games/assaultcube/assaultcube.SlackBuild +++ b/games/assaultcube/assaultcube.SlackBuild @@ -6,8 +6,8 @@ SRCNAM=AssaultCube PRGNAM=assaultcube -VERSION=1.0.4 -BUILD=${BUILD:-2} +VERSION=1.1.0.1 +BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then @@ -38,9 +38,10 @@ set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP -rm -rf ${SRCNAM}_v${VERSION} +rm -rf $VERSION tar xvf $CWD/${SRCNAM}_v${VERSION}.tar.bz2 -cd ${SRCNAM}_v${VERSION} +tar xvf $CWD/${SRCNAM}_v${VERSION}.source.tar.bz2 +cd $VERSION chown -R root:root . find . \ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ @@ -48,25 +49,22 @@ find . \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; -# We need to change the order of the enet libs and includes. Enet libs and include -# directories need to be declared first as compile will fail if enet is already -# installed on the system and the Makefile uses system files instead. Also, use -# custom SLKCFLAGS and remove precompiled binaries. +# Use custom SLKCFLAGS and remove precompiled binaries. patch -p1 < $CWD/Makefile.patch sed -i "s|-O2|$SLKCFLAGS|" source/enet/configure rm -f bin_unix/* -CXXOPTFLAGS="$SLKCFLAGS -fomit-frame-pointer" \ +EXTRA_CXXFLAGS="$SLKCFLAGS" \ make -C source/src -CXXOPTFLAGS="$SLKCFLAGS -fomit-frame-pointer" \ -make -C source/src install +EXTRA_CXXFLAGS="$SLKCFLAGS" \ +make -C source/src client_install mkdir -p $PKG/usr/games $PKG/usr/share/$PRGNAM sed -i "/^CUBE_DIR/s|=.*|=\"/usr/share/${PRGNAM}\"|" $PRGNAM.sh install -m 0755 $PRGNAM.sh $PKG/usr/games/$PRGNAM chmod 0755 bin_unix/* cp -ar \ - bin_unix config bot demos mods packages screenshots \ + bin_unix config demos mods packages screenshots \ $PKG/usr/share/$PRGNAM find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ @@ -75,7 +73,7 @@ find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ mkdir -p $PKG/usr/share/applications install -m 0644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications for i in 16 32 64 96 128; do - convert icon.ico -resize ${i}x${i}! $PRGNAM-$i.png + convert source/vcpp/buildEnv/icon.ico -resize ${i}x${i}! $PRGNAM-$i.png install -D -m 0644 $PRGNAM-$i-0.png \ $PKG/usr/share/icons/hicolor/${i}x${i}/apps/$PRGNAM.png done diff --git a/games/assaultcube/assaultcube.desktop b/games/assaultcube/assaultcube.desktop index 11ef79431c..6350f258cf 100644 --- a/games/assaultcube/assaultcube.desktop +++ b/games/assaultcube/assaultcube.desktop @@ -1,11 +1,11 @@ [Desktop Entry] +Type=Application Exec=assaultcube Icon=assaultcube -Type=Application -X-MultipleArgs=false -Terminal=false -Name=AssaultCube -GenericName=Realistic Multiplayer FPS -MimeType=text/html; StartupNotify=false +Terminal=false Categories=Game;ActionGame; +Name=AssaultCube +Comment=Fast paced first-person shooter based upon the Cube engine +Comment[pl]=Szybka strzelanka oparta na silniku gry Cube +Comment[de]=Schneller Ego-Shooter basierend auf der Cube-Engine diff --git a/games/assaultcube/assaultcube.info b/games/assaultcube/assaultcube.info index 87fa9eb0c3..f677484dc6 100644 --- a/games/assaultcube/assaultcube.info +++ b/games/assaultcube/assaultcube.info @@ -1,10 +1,12 @@ PRGNAM="assaultcube" -VERSION="1.0.4" +VERSION="1.1.0.1" HOMEPAGE="http://assault.cubers.net/" -DOWNLOAD="http://downloads.sourceforge.net/actiongame/AssaultCube_v1.0.4.tar.bz2" -MD5SUM="310dfc4c225329cdf1333e08a35ff175" +DOWNLOAD="http://downloads.sourceforge.net/actiongame/AssaultCube_v1.1.0.1.tar.bz2 + http://downloads.sourceforge.net/actiongame/AssaultCube_v1.1.0.1.source.tar.bz2" +MD5SUM="9ad55a9e032efc59eb1f2f89577647c3 + 566388ec0cf5d3a910c90763656e5292" DOWNLOAD_x86_64="" MD5SUM_x86_64="" MAINTAINER="Larry Hajali" EMAIL="larryhaja[at]gmail[dot]com" -APPROVED="rworkman" +APPROVED="dsomero" diff --git a/games/assaultcube/doinst.sh b/games/assaultcube/doinst.sh index 1f8ff67ded..3e5691a052 100644 --- a/games/assaultcube/doinst.sh +++ b/games/assaultcube/doinst.sh @@ -7,4 +7,3 @@ if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1 fi fi - diff --git a/games/assaultcube/slack-desc b/games/assaultcube/slack-desc index 08adc3790e..3023b60ca7 100644 --- a/games/assaultcube/slack-desc +++ b/games/assaultcube/slack-desc @@ -7,13 +7,13 @@ |-----handy-ruler------------------------------------------------------| assaultcube: AssaultCube (First person shooter game) -assaultcube: +assaultcube: assaultcube: AssaultCube, formerly ActionCube, is a free first-person-shooter assaultcube: based on the game Cube. Set in a realistic looking environment, assaultcube: as far as that's possible with this engine, while gameplay stays assaultcube: fast and arcade. This game is all about team oriented multiplayer assaultcube: fun. Network game also 56k and up. -assaultcube: +assaultcube: assaultcube: Homepage: http://assault.cubers.net/ assaultcube: assaultcube: |