summaryrefslogtreecommitdiff
path: root/games/adl/README_versions.txt
diff options
context:
space:
mode:
Diffstat (limited to 'games/adl/README_versions.txt')
-rw-r--r--games/adl/README_versions.txt21
1 files changed, 21 insertions, 0 deletions
diff --git a/games/adl/README_versions.txt b/games/adl/README_versions.txt
new file mode 100644
index 0000000000..e25623ed5c
--- /dev/null
+++ b/games/adl/README_versions.txt
@@ -0,0 +1,21 @@
+ADL has a long history, and both the source and compilied bytecode
+formats have changed several times in incompatible ways.
+
+This package includes 3 versions of ADL:
+
+adl93: The version found in the Interactive Fiction Archive. This is
+mainly included for historical interest. Confusingly enough, even though
+this version dates from 1993, adlcomp93's banner reports "Version 3.2 -
+June 7, 1987".
+
+adl03: The only sourceforge.net release done by the author. Most Windows
+users will be using this version, since it's the only version released
+as a Windows executable. If you want to share games with Windows users,
+this is the version to use. Banner reports "Version 4.1 - January 25,
+2002. This package installs these in /usr/games as adlcomp, adlrun,
+adldebug.
+
+adl11: Last development version by the author, from sourceforge CVS. This
+version has more and better documentation than the earlier versions,
+and might be a good choice for a new game if Windows compatibility isn't
+an issue. Banner reports "Version 5.0 - May 1, 2004".