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-rw-r--r--games/SameBoy/libretro.patch55
1 files changed, 0 insertions, 55 deletions
diff --git a/games/SameBoy/libretro.patch b/games/SameBoy/libretro.patch
deleted file mode 100644
index 4159114ebd..0000000000
--- a/games/SameBoy/libretro.patch
+++ /dev/null
@@ -1,55 +0,0 @@
-From 597dc72e460f3e95caad40b8c557fb01f53f18ee Mon Sep 17 00:00:00 2001
-From: Lior Halphon <LIJI32@gmail.com>
-Date: Thu, 18 Jul 2019 00:13:41 +0300
-Subject: [PATCH] Fix audio issues with some RetroArch audio drivers. Fixes
- #189
-
----
- libretro/libretro.c | 9 ++++-----
- 1 file changed, 4 insertions(+), 5 deletions(-)
-
-diff --git a/libretro/libretro.c b/libretro/libretro.c
-index 1dd411c1..bd93e97a 100644
---- a/libretro/libretro.c
-+++ b/libretro/libretro.c
-@@ -84,7 +84,7 @@ static struct retro_log_callback logging;
- static retro_log_printf_t log_cb;
-
- static retro_video_refresh_t video_cb;
--static retro_audio_sample_batch_t audio_batch_cb;
-+static retro_audio_sample_t audio_sample_cb;
- static retro_input_poll_t input_poll_cb;
- static retro_input_state_t input_state_cb;
-
-@@ -152,7 +152,7 @@ static void audio_callback(GB_gameboy_t *gb, GB_sample_t *sample)
- {
- if ((audio_out == GB_1 && gb == &gameboy[0]) ||
- (audio_out == GB_2 && gb == &gameboy[1])) {
-- audio_batch_cb((void*)sample, 1);
-+ audio_sample_cb(sample->left, sample->right);
- }
- }
-
-@@ -772,11 +772,11 @@ void retro_set_environment(retro_environment_t cb)
-
- void retro_set_audio_sample(retro_audio_sample_t cb)
- {
-+ audio_sample_cb = cb;
- }
-
- void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
- {
-- audio_batch_cb = cb;
- }
-
- void retro_set_input_poll(retro_input_poll_t cb)
-@@ -850,8 +850,7 @@ void retro_run(void)
- }
- else
- {
-- int x = GB_run_frame(&gameboy[0]);
-- log_cb(RETRO_LOG_DEBUG, "%d\n", x);
-+ GB_run_frame(&gameboy[0]);
- }
-
- if (emulated_devices == 2)