diff options
-rw-r--r-- | games/tome4/README | 9 | ||||
-rw-r--r-- | games/tome4/TEngine_sdl.patch | 20 | ||||
-rw-r--r-- | games/tome4/doinst.sh | 5 | ||||
-rw-r--r-- | games/tome4/physfs_sdl.patch | 20 | ||||
-rw-r--r-- | games/tome4/slack-desc | 19 | ||||
-rw-r--r-- | games/tome4/tome4.SlackBuild | 102 | ||||
-rw-r--r-- | games/tome4/tome4.desktop | 10 | ||||
-rw-r--r-- | games/tome4/tome4.info | 10 | ||||
-rw-r--r-- | games/tome4/tome4.png | bin | 0 -> 6976 bytes | |||
-rw-r--r-- | games/tome4/tome4.sh | 3 |
10 files changed, 198 insertions, 0 deletions
diff --git a/games/tome4/README b/games/tome4/README new file mode 100644 index 0000000000..2b6e89afdb --- /dev/null +++ b/games/tome4/README @@ -0,0 +1,9 @@ +Tales of Maj’Eyal (ToME) is a free, open source roguelike RPG, +featuring tactical turn-based combat and advanced character +building. Play as one of many unique races and classes in the +lore-filled world of Eyal, exploring random dungeons, facing +challenging battles, and developing characters with your own +tailored mix of abilities and powers. With a modern graphical and +customisable interface, intuitive mouse control, streamlined +mechanics and deep, challenging combat, Tales of Maj’Eyal offers +engaging roguelike gameplay for the 21st century. diff --git a/games/tome4/TEngine_sdl.patch b/games/tome4/TEngine_sdl.patch new file mode 100644 index 0000000000..2013d89b3a --- /dev/null +++ b/games/tome4/TEngine_sdl.patch @@ -0,0 +1,20 @@ +--- t-engine4-src-1.1.5/build/TEngine.make.original 2014-03-17 11:45:51.098815414 +0200 ++++ t-engine4-src-1.1.5/build/TEngine.make 2014-03-17 11:46:28.742344806 +0200 +@@ -32,7 +32,7 @@ + TARGETDIR = ../bin/Debug + TARGET = $(TARGETDIR)/t-engine + DEFINES += -DGLEW_STATIC -D_DEFAULT_VIDEOMODE_FLAGS_='SDL_HWSURFACE|SDL_DOUBLEBUF' -DTENGINE_HOME_PATH='".t-engine"' -DTE4CORE_VERSION=17 -DSELFEXE_LINUX +- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm ++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) + CFLAGS += $(CPPFLAGS) $(ARCH) -g -ggdb -O3 + CXXFLAGS += $(CFLAGS) +@@ -56,7 +56,7 @@ + TARGETDIR = ../bin/Release + TARGET = $(TARGETDIR)/t-engine + DEFINES += -DGLEW_STATIC -DNDEBUG=1 -D_DEFAULT_VIDEOMODE_FLAGS_='SDL_HWSURFACE|SDL_DOUBLEBUF' -DTENGINE_HOME_PATH='".t-engine"' -DTE4CORE_VERSION=17 -DSELFEXE_LINUX +- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm ++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) + CFLAGS += $(CPPFLAGS) $(ARCH) -O2 -fomit-frame-pointer -O2 + CXXFLAGS += $(CFLAGS) diff --git a/games/tome4/doinst.sh b/games/tome4/doinst.sh new file mode 100644 index 0000000000..8542d1c18e --- /dev/null +++ b/games/tome4/doinst.sh @@ -0,0 +1,5 @@ +if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then + if [ -x /usr/bin/gtk-update-icon-cache ]; then + /usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1 + fi +fi diff --git a/games/tome4/physfs_sdl.patch b/games/tome4/physfs_sdl.patch new file mode 100644 index 0000000000..75e2a9085d --- /dev/null +++ b/games/tome4/physfs_sdl.patch @@ -0,0 +1,20 @@ +--- t-engine4-src-1.1.5/build/physfs.make.original 2014-03-17 11:20:03.904158009 +0200 ++++ t-engine4-src-1.1.5/build/physfs.make 2014-03-17 11:20:43.826658909 +0200 +@@ -32,7 +32,7 @@ + TARGETDIR = ../bin/Debug + TARGET = $(TARGETDIR)/libphysfs.a + DEFINES += -DGLEW_STATIC -DPHYSFS_SUPPORTS_ZIP +- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm ++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) + CFLAGS += $(CPPFLAGS) $(ARCH) -g -ggdb -O3 + CXXFLAGS += $(CFLAGS) +@@ -54,7 +54,7 @@ + TARGETDIR = ../bin/Release + TARGET = $(TARGETDIR)/libphysfs.a + DEFINES += -DGLEW_STATIC -DNDEBUG=1 -DPHYSFS_SUPPORTS_ZIP +- INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/opt/SDL-2.0/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm ++ INCLUDES += -I../src -I../src/luasocket -I../src/fov -I../src/expat -I../src/lxp -I../src/libtcod_import -I../src/physfs -I../src/zlib -I../src/bzip2 -I/usr/include/SDL2 -I/usr/include/GL -I../src/luajit2/src -I../src/luajit2/dynasm + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) + CFLAGS += $(CPPFLAGS) $(ARCH) -O2 -fomit-frame-pointer -O2 + CXXFLAGS += $(CFLAGS) diff --git a/games/tome4/slack-desc b/games/tome4/slack-desc new file mode 100644 index 0000000000..db6e5867bc --- /dev/null +++ b/games/tome4/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +tome4: tome4 (Tales of Maj’Eyal - RPG game) +tome4: +tome4: Tales of Maj’Eyal (ToME) is a free, open source roguelike RPG, +tome4: featuring tactical turn-based combat and advanced character +tome4: building. Play as one of many unique races and classes in the +tome4: lore-filled world of Eyal, exploring random dungeons, facing +tome4: challenging battles, and developing characters with your own +tome4: tailored mix of abilities and powers. +tome4: +tome4: Homepage: http://te4.org/ +tome4: diff --git a/games/tome4/tome4.SlackBuild b/games/tome4/tome4.SlackBuild new file mode 100644 index 0000000000..01eaa59250 --- /dev/null +++ b/games/tome4/tome4.SlackBuild @@ -0,0 +1,102 @@ +#!/bin/sh + +# Slackware build script for tome4 + +# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=tome4 +SRCNAM=t-engine4-src +VERSION=${VERSION:-1.1.5} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $SRCNAM-$VERSION +tar xvf $CWD/$SRCNAM-$VERSION.tar.bz2 +cd $SRCNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +premake4 gmake +patch -p1 < $CWD/physfs_sdl.patch build/physfs.make +patch -p1 < $CWD/TEngine_sdl.patch build/TEngine.make +make + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/share/games/$PRGNAM-$VERSION +cp -rf game $PKG/usr/share/games/$PRGNAM-$VERSION +cp -rf bootstrap $PKG/usr/share/games/$PRGNAM-$VERSION +install -m 0755 t-engine $PKG/usr/share/games/$PRGNAM-$VERSION +install -m 0755 $CWD/$PRGNAM.sh $PKG/usr/share/games/$PRGNAM-$VERSION + +mkdir -p $PKG/usr/share/applications +install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/usr/share/pixmaps/ +install -D -m644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.svg + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a CONTRIBUTING COPYING* CREDITS $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/tome4/tome4.desktop b/games/tome4/tome4.desktop new file mode 100644 index 0000000000..22c99f107d --- /dev/null +++ b/games/tome4/tome4.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Name= ToME (RPG) +Name[he]= ToME +Comment= Tales of Maj’Eyal - Action Role-Playing Game +Exec=/usr/share/games/tome4-1.1.5/./tome4.sh +Icon=tome4 +Terminal=false +Type=Application +Categories=Game;RolePlaying; +GenericName=Game diff --git a/games/tome4/tome4.info b/games/tome4/tome4.info new file mode 100644 index 0000000000..4f9a6e784b --- /dev/null +++ b/games/tome4/tome4.info @@ -0,0 +1,10 @@ +PRGNAM="tome4" +VERSION="1.1.5" +HOMEPAGE="http://te4.org/" +DOWNLOAD="http://te4.org/dl/t-engine/t-engine4-src-1.1.5.tar.bz2" +MD5SUM="2015792a28a64748aa6caa20040c94a5" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="premake SDL2_image SDL2_ttf OpenAL" +MAINTAINER="Dimitris Zlatanidis" +EMAIL="d.zlatanidis@gmail.com" diff --git a/games/tome4/tome4.png b/games/tome4/tome4.png Binary files differnew file mode 100644 index 0000000000..4306d6bf61 --- /dev/null +++ b/games/tome4/tome4.png diff --git a/games/tome4/tome4.sh b/games/tome4/tome4.sh new file mode 100644 index 0000000000..93fe9144d3 --- /dev/null +++ b/games/tome4/tome4.sh @@ -0,0 +1,3 @@ +#!/bin/sh +cd /usr/share/games/tome4-1.1.5 +./t-engine |