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-rw-r--r--games/gzdoom/README5
-rw-r--r--games/gzdoom/gzdoom.info2
2 files changed, 2 insertions, 5 deletions
diff --git a/games/gzdoom/README b/games/gzdoom/README
index a11116da3a..f39aa56fb1 100644
--- a/games/gzdoom/README
+++ b/games/gzdoom/README
@@ -1,10 +1,7 @@
Enhanced OpenGL port of the official DOOM source code that also supports
Heretic, Hexen, and Strife.
-This requires fmodapi.
-
-Optional compile-time dependency: fluidsynth (autodetected).
-
+fluidsynth is an optional (autodetected) compile-time dependency.
See below for optional runtime dependencies.
gzdoom is only a game engine. To actually play the game, you'll need
diff --git a/games/gzdoom/gzdoom.info b/games/gzdoom/gzdoom.info
index a5e013beeb..fa9751b190 100644
--- a/games/gzdoom/gzdoom.info
+++ b/games/gzdoom/gzdoom.info
@@ -2,8 +2,8 @@ PRGNAM="gzdoom"
VERSION="1.5.06"
HOMEPAGE="http://www.osnanet.de/c.oelckers/gzdoom/"
DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/gzdoom-1.5.06.tar.gz"
-DOWNLOAD_x86_64=""
MD5SUM="6ac9218975bdd2dca7c2859344d96cb9"
+DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="fmodapi"
MAINTAINER="B. Watson"