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-rw-r--r--games/curseofwar/slack-desc10
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diff --git a/games/curseofwar/slack-desc b/games/curseofwar/slack-desc
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|-----handy-ruler------------------------------------------------------|
curseofwar: curseofwar (RTS game)
curseofwar:
-curseofwar: This is a fast-paced action strategy game for Linux implemented
-curseofwar: using ncurses user interface. Unlike most RTS, you are not
-curseofwar: controlling units, but focus on high-level strategic planning:
+curseofwar: This is a fast-paced action strategy game for Linux implemented
+curseofwar: using ncurses user interface. Unlike most RTS, you are not
+curseofwar: controlling units, but focus on high-level strategic planning:
curseofwar: Building infrastructure, securing resources, and moving your armies.
-curseofwar: The core game mechanics turns out to be quite close to WWI-WWII type
-curseofwar: of warfare, however, there is no explicit reference to any historical
+curseofwar: The core game mechanics turns out to be quite close to WWI-WWII type
+curseofwar: of warfare, however, there is no explicit reference to any historical
curseofwar: period.
curseofwar:
curseofwar: Homepage: http://a-nikolaev.github.io/curseofwar/