diff options
-rw-r--r-- | games/mame/mame.SlackBuild | 11 | ||||
-rw-r--r-- | games/mame/mame.info | 6 |
2 files changed, 12 insertions, 5 deletions
diff --git a/games/mame/mame.SlackBuild b/games/mame/mame.SlackBuild index 466111e92c..b8306d833f 100644 --- a/games/mame/mame.SlackBuild +++ b/games/mame/mame.SlackBuild @@ -9,6 +9,11 @@ # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. +# 20170607 bkw: +# - Updated for v0.186. +# - Link with ld.gold instead of the default ld, which saves *2 hours* of +# build time on my test box (build is 3x as fast as it was). + # 20170428 bkw: # - Updated for v0.185. @@ -74,7 +79,7 @@ # - Update .ini file slightly (sound=sdl, not sound=1) PRGNAM=mame -VERSION=${VERSION:-0.185} +VERSION=${VERSION:-0.186} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} @@ -203,7 +208,8 @@ if [ -e "$GROOVYDIFF" ]; then fi -# Having ARCH set in the env will break the build, hence ARCH="" +# Having ARCH set in the env will break the build, hence ARCH="". +# Using ld.gold is *much* faster, and I see no disadvantage to it. make USE_QTDEBUG=$QTOPT \ USE_SYSTEM_LIB_EXPAT=1 \ @@ -211,6 +217,7 @@ make USE_QTDEBUG=$QTOPT \ USE_SYSTEM_LIB_JPEG=1 \ USE_SYSTEM_LIB_FLAC=1 \ OPT_FLAGS="$SLKCFLAGS" \ + LDOPTS="-fuse-ld=gold" \ OVERRIDE_CC="$( which gcc )" \ OVERRIDE_CXX="$( which g++ )" \ ARCH="" \ diff --git a/games/mame/mame.info b/games/mame/mame.info index 5d07498950..ea8be6126a 100644 --- a/games/mame/mame.info +++ b/games/mame/mame.info @@ -1,8 +1,8 @@ PRGNAM="mame" -VERSION="0.185" +VERSION="0.186" HOMEPAGE="http://mamedev.org/" -DOWNLOAD="https://github.com/mamedev/mame/archive/mame0185/mame-mame0185.tar.gz" -MD5SUM="5eed1512cb8323f03779954b47b80b2e" +DOWNLOAD="https://github.com/mamedev/mame/archive/mame0186/mame-mame0186.tar.gz" +MD5SUM="b1366b2313629735ef4433f9bca92e5b" DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="SDL2_ttf" |