diff options
-rw-r--r-- | games/dungeon/README | 21 | ||||
-rw-r--r-- | games/dungeon/dungeon.SlackBuild | 64 | ||||
-rw-r--r-- | games/dungeon/dungeon.info | 12 | ||||
-rw-r--r-- | games/dungeon/slack-desc | 19 |
4 files changed, 116 insertions, 0 deletions
diff --git a/games/dungeon/README b/games/dungeon/README new file mode 100644 index 0000000000..e0f829af0d --- /dev/null +++ b/games/dungeon/README @@ -0,0 +1,21 @@ +dungeon (text adventure game) + +This "mainframe zork" has everything contained in the commercial ZORK I, +part of ZORK II, and the endgame from ZORK III. Some mainframe computers +don't have this full version, so if your mainframe doesn't have the +endgame, the Bank of Zork, and the puzzle room, you are in for some +new challenges. + +This version of Dungeon seems to be earlier than any of the ones available +at www.if-archive.org. It was posted to USEnet ages ago. This build +uses slightly modified sources, needed to get modern GNU Fortran to +compile them. + +BTW, the source files say copyright INFOCOM, but allow non-commercial use. +This was the last version before INFOCOM went commercial. + +This build includes the game map in /usr/doc/dungeon-$VERSION + +You can build a debugging (aka cheating) version of Dungeon by passing +DEBUG=yes in the script's environment. This enables tracing and the +GDT command. diff --git a/games/dungeon/dungeon.SlackBuild b/games/dungeon/dungeon.SlackBuild new file mode 100644 index 0000000000..4787af606d --- /dev/null +++ b/games/dungeon/dungeon.SlackBuild @@ -0,0 +1,64 @@ +#!/bin/bash + +# Slackware build script for dungeon + +# Written by B. Watson (yalhcru@gmail.com) + +# Licensed under the WTFPL. See http://sam.zoy.org/wtfpl/ for details. + +PRGNAM=dungeon +VERSION=${VERSION:-19800808} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . + +[ "${DEBUG:-no}" = "yes" ] && DFLAG='DEBUG=1' + +make FFLAGS="$SLKCFLAGS" $DFLAG +make install DESTDIR=$PKG + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +install -m0644 $CWD/$PRGNAM.jpg history read.me $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/dungeon/dungeon.info b/games/dungeon/dungeon.info new file mode 100644 index 0000000000..1b4e4195fa --- /dev/null +++ b/games/dungeon/dungeon.info @@ -0,0 +1,12 @@ +PRGNAM="dungeon" +VERSION="19800808" +HOMEPAGE="http://almy.us/dungeon.html" +DOWNLOAD="http://urchlay.naptime.net/~urchlay/src/dungeon-19800808.tar.gz \ + http://almy.us/image/dungeon.jpg" +DOWNLOAD_x86_64="" +MD5SUM="331f6fc1e02ba78ce7cb29a77fc0fe31 \ + 1448fc6d9cae7f5b51660d304aa117b5" +MD5SUM_x86_64="" +REQUIRES="" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" diff --git a/games/dungeon/slack-desc b/games/dungeon/slack-desc new file mode 100644 index 0000000000..5226417034 --- /dev/null +++ b/games/dungeon/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +dungeon: dungeon (text adventure game) +dungeon: +dungeon: This "mainframe zork" has everything contained in the commercial ZORK +dungeon: I, part of ZORK II, and the endgame from ZORK III. Some mainframe +dungeon: computers don't have this full version, so if your mainframe doesn't +dungeon: have the endgame, the Bank of Zork, and the puzzle room, you are in +dungeon: for some new challenges. +dungeon: +dungeon: BTW, the source files say copyright INFOCOM, but allow non-commercial +dungeon: use. This was the last version before INFOCOM went commercial. +dungeon: |