diff options
-rw-r--r-- | games/zod-engine/README | 6 | ||||
-rw-r--r-- | games/zod-engine/doinst.sh | 3 | ||||
-rw-r--r-- | games/zod-engine/slack-desc | 19 | ||||
-rw-r--r-- | games/zod-engine/zod-engine.SlackBuild | 112 | ||||
-rw-r--r-- | games/zod-engine/zod-engine.desktop | 10 | ||||
-rw-r--r-- | games/zod-engine/zod-engine.info | 10 | ||||
-rw-r--r-- | games/zod-engine/zod-launcher.sh | 3 | ||||
-rw-r--r-- | games/zod-engine/zod-map-editor.sh | 3 | ||||
-rw-r--r-- | games/zod-engine/zod.sh | 3 |
9 files changed, 169 insertions, 0 deletions
diff --git a/games/zod-engine/README b/games/zod-engine/README new file mode 100644 index 0000000000..5a9c755056 --- /dev/null +++ b/games/zod-engine/README @@ -0,0 +1,6 @@ +The Zod Engine is a MMORTS / RTS style game. In the game you command +an army of robots and vehicles to take over neighboring territories +in the ultimate goal of destroying all of your enemies. Unlike +traditional RTS (Real Time Strategy) games the Zod Engine does not +create units from collected resources but instead construction is +constant from preset factories scattered throughout the level. diff --git a/games/zod-engine/doinst.sh b/games/zod-engine/doinst.sh new file mode 100644 index 0000000000..5fb28930db --- /dev/null +++ b/games/zod-engine/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/zod-engine/slack-desc b/games/zod-engine/slack-desc new file mode 100644 index 0000000000..8252af664a --- /dev/null +++ b/games/zod-engine/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +zod-engine: zod-engine (MMORTS - RTS style game) +zod-engine: +zod-engine: The Zod Engine is a MMORTS / RTS style game. In +zod-engine: the game you command an army of robots and +zod-engine: vehicles to take over neighboring territories in the +zod-engine: ultimate goal of destroying all of your enemies. +zod-engine: +zod-engine: Homepage: http://zod.sourceforge.net +zod-engine: +zod-engine: +zod-engine: diff --git a/games/zod-engine/zod-engine.SlackBuild b/games/zod-engine/zod-engine.SlackBuild new file mode 100644 index 0000000000..b060f1b7ca --- /dev/null +++ b/games/zod-engine/zod-engine.SlackBuild @@ -0,0 +1,112 @@ +#!/bin/sh + +# Slackware build script for zod-engine + +# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=zod-engine +SRCNAM=zod_linux +SRCDIR=$(echo $PRGNAM | tr - _) +SRCVER=${SRCVER:-2011-09-06} +VERSION=$(echo $SRCVER | tr - .) +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $SRCDIR +tar xvf $CWD/$SRCNAM-$SRCVER.tar.gz +cd $SRCDIR +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +make -C zod_src/ +make -C zod_src/ map_editor +make -C zod_launcher_src/ + +mkdir -p $PKG/usr/share/games/$PRGNAM \ + $PKG/usr/bin +cp -a *.map $PKG/usr/share/games/$PRGNAM +cp -rf assets $PKG/usr/share/games/$PRGNAM +cp -rf blank_maps $PKG/usr/share/games/$PRGNAM +cp -a *list.txt $PKG/usr/share/games/$PRGNAM +cp -a default_settings.txt $PKG/usr/share/games/$PRGNAM + +install -m0755 zod_src/zod $PKG/usr/share/games/$PRGNAM/zod +install -m0755 zod_src/zod_map_editor $PKG/usr/share/games/$PRGNAM/zod_map_editor +install -m0755 zod_launcher_src/zod_launcher $PKG/usr/share/games/$PRGNAM/zod_launcher +install -m0755 $CWD/zod-launcher.sh $PKG/usr/bin/zod-launcher +install -m0755 $CWD/zod-map-editor.sh $PKG/usr/bin/zod-map-editor +install -m0755 $CWD/zod.sh $PKG/usr/bin/zod + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/share/applications +install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/usr/share/pixmaps/ +install -D -m644 assets/icon.png $PKG/usr/share/pixmaps/$PRGNAM.png + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a readme_linux.txt map_editor_help.txt zod_engine_help.txt $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/zod-engine/zod-engine.desktop b/games/zod-engine/zod-engine.desktop new file mode 100644 index 0000000000..67c706f4b1 --- /dev/null +++ b/games/zod-engine/zod-engine.desktop @@ -0,0 +1,10 @@ +[Desktop Entry] +Name= The Zod Engine +Name[he]= The Zod Engine +Comment= The Zod Engine is a MMORTS / RTS style game +Exec=zod-launcher +Icon=zod-engine +Terminal=false +Type=Application +Categories=Game;RTS; +GenericName=Game diff --git a/games/zod-engine/zod-engine.info b/games/zod-engine/zod-engine.info new file mode 100644 index 0000000000..1bd879d9ff --- /dev/null +++ b/games/zod-engine/zod-engine.info @@ -0,0 +1,10 @@ +PRGNAM="zod-engine" +VERSION="2011-09-06" +HOMEPAGE="http://zod.sourceforge.net/" +DOWNLOAD="http://downloads.sourceforge.net/project/zod/linux_releases/zod_linux-2011-09-06.tar.gz" +MD5SUM="ab366b279e43add48d66e3d8224cfafa" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="wxGTK" +MAINTAINER="Dimitris Zlatanidis" +EMAIL="d.zlatanidis@gmail.com" diff --git a/games/zod-engine/zod-launcher.sh b/games/zod-engine/zod-launcher.sh new file mode 100644 index 0000000000..5ac72de3c9 --- /dev/null +++ b/games/zod-engine/zod-launcher.sh @@ -0,0 +1,3 @@ +#!/bin/sh +cd /usr/share/games/zod-engine +./zod_launcher diff --git a/games/zod-engine/zod-map-editor.sh b/games/zod-engine/zod-map-editor.sh new file mode 100644 index 0000000000..cd8266fab4 --- /dev/null +++ b/games/zod-engine/zod-map-editor.sh @@ -0,0 +1,3 @@ +#!/bin/sh +cd /usr/share/games/zod-engine +./zod_map_editor diff --git a/games/zod-engine/zod.sh b/games/zod-engine/zod.sh new file mode 100644 index 0000000000..cf892a9862 --- /dev/null +++ b/games/zod-engine/zod.sh @@ -0,0 +1,3 @@ +#!/bin/sh +cd /usr/share/games/zod-engine +./zod |