diff options
-rw-r--r-- | games/berusky2/README | 7 | ||||
-rw-r--r-- | games/berusky2/berusky2.SlackBuild | 107 | ||||
-rw-r--r-- | games/berusky2/berusky2.info | 10 | ||||
-rw-r--r-- | games/berusky2/doinst.sh | 3 | ||||
-rw-r--r-- | games/berusky2/slack-desc | 19 |
5 files changed, 146 insertions, 0 deletions
diff --git a/games/berusky2/README b/games/berusky2/README new file mode 100644 index 0000000000..63d8585a56 --- /dev/null +++ b/games/berusky2/README @@ -0,0 +1,7 @@ +Berusky II (Bugs Escape 3D) is our second finished project. We adopted +the idea and the basic logical building blocks of the game from the first +part. The technical processing, however, has seen major changes since +the first part. The entire game takes place in a 3D environment which +brings along many advantages. In addition to arbitrary turning and level +zooming, the main advantage is especially the new structure of logical +plots which, thanks to the 3D technology, happen in space. diff --git a/games/berusky2/berusky2.SlackBuild b/games/berusky2/berusky2.SlackBuild new file mode 100644 index 0000000000..265fba142f --- /dev/null +++ b/games/berusky2/berusky2.SlackBuild @@ -0,0 +1,107 @@ +#!/bin/sh + +# Slackware build script for berusky2 + +# Copyright 2014 Dimitris Zlatanidis Greece-Orestiada +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=berusky2 +VERSION=${VERSION:-0.10} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.gz +cd $PRGNAM-$VERSION +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --sysconfdir=/etc \ + --localstatedir=/var \ + --with-ini-file-global-dir=\"/usr/share/$PRGNAM\" \ + --docdir=/usr/doc/$PRGNAM-$VERSION \ + --build=$ARCH-slackware-linux + +make +make install DESTDIR=$PKG + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/share/applications +install -D -m644 data/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/usr/share/pixmaps/ +install -D -m644 data/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png + +# cleaning duplicate files +rm -f $PKG/usr/share/$PRGNAM/{$PRGNAM.desktop,$PRGNAM.png} + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a AUTHORS COPYING NEWS README TODO $PKG/usr/doc/$PRGNAM-$VERSION +rm -rf $PKG/usr/doc/$PRGNAM +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/berusky2/berusky2.info b/games/berusky2/berusky2.info new file mode 100644 index 0000000000..58aeeb1346 --- /dev/null +++ b/games/berusky2/berusky2.info @@ -0,0 +1,10 @@ +PRGNAM="berusky2" +VERSION="0.10" +HOMEPAGE="http://anakreon.cz/?q=node/2" +DOWNLOAD="http://downloads.sourceforge.net/project/berusky2/berusky2-0.10/berusky2-0.10.tar.gz" +MD5SUM="3c2d5217f7a61a6fbc13d689b88ec4e4" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="freealut berusky2-data" +MAINTAINER="Dimitris Zlatanidis" +EMAIL="d.zlatanidis@gmail.com" diff --git a/games/berusky2/doinst.sh b/games/berusky2/doinst.sh new file mode 100644 index 0000000000..5fb28930db --- /dev/null +++ b/games/berusky2/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1 +fi diff --git a/games/berusky2/slack-desc b/games/berusky2/slack-desc new file mode 100644 index 0000000000..51c058501a --- /dev/null +++ b/games/berusky2/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +berusky2: berusky2 (3D game) +berusky2: +berusky2: Berusky II (Bugs Escape 3D) is our second finished project. +berusky2: We adopted the idea and the basic logical building blocks +berusky2: of the game from the first part. The technical processing, +berusky2: however, has seen major changes since the first part. The +berusky2: entire game takes place in a 3D environment which brings +berusky2: along many advantages. +berusky2: +berusky2: Homepage: http://anakreon.cz/?q=node/2 +berusky2: |