diff options
-rw-r--r-- | games/koules/README | 21 | ||||
-rw-r--r-- | games/koules/doinst.sh | 3 | ||||
-rw-r--r-- | games/koules/koules.SlackBuild | 122 | ||||
-rw-r--r-- | games/koules/koules.desktop | 8 | ||||
-rw-r--r-- | games/koules/koules.info | 8 | ||||
-rw-r--r-- | games/koules/koules.kde | 13 | ||||
-rw-r--r-- | games/koules/patches/compile_fix.diff | 16 | ||||
-rw-r--r-- | games/koules/patches/document_E_option.diff | 24 | ||||
-rw-r--r-- | games/koules/patches/no_inline_asm.diff | 48 | ||||
-rw-r--r-- | games/koules/patches/slackware.diff | 40 | ||||
-rw-r--r-- | games/koules/patches/tcl_launcher_paths.diff | 16 | ||||
-rw-r--r-- | games/koules/slack-desc | 19 |
12 files changed, 338 insertions, 0 deletions
diff --git a/games/koules/README b/games/koules/README new file mode 100644 index 0000000000..e0486775e0 --- /dev/null +++ b/games/koules/README @@ -0,0 +1,21 @@ +Koules is a fast action arcade-style game for UNIX and OS/2. This version +supports X window system, SVGAlib for Linux and OS/2. It works in fine +(up to 900x620) resolution with cool 256 color graphics, multiplayer mode +up to 5 players, full sound and, of course, network support. Koules is +an original idea. First version of Koules was developed from scratch +by Jan Hubicka in July 1995. + +Yes, koules used to packaged on disk y1 of Slackware 3.3. It needed +quite a bit of patching to work well on a modern system... + +If you're building this for use on a slow system, try setting MITSHM=yes +in the environment; it may speed things up (or not). + +If you have Tcl/Tk installed, and you're running KDE, you'll get a nice +GUI launcher dialog when you run Koules from the K menu. If you're not +running KDE, try running "koules-launcher". + +Note: When playing as player #2 in multiplayer, the default keys are WASD, +not the arrows (this is confusing). Players 3 and above don't seem to +have default key maps, so be sure to configure the keys before starting +the game (or set the control type to mouse or joystick instead). diff --git a/games/koules/doinst.sh b/games/koules/doinst.sh new file mode 100644 index 0000000000..3857649f50 --- /dev/null +++ b/games/koules/doinst.sh @@ -0,0 +1,3 @@ +if [ -x /usr/bin/update-desktop-database ]; then + /usr/bin/update-desktop-database -q usr/share/applications &> /dev/null +fi diff --git a/games/koules/koules.SlackBuild b/games/koules/koules.SlackBuild new file mode 100644 index 0000000000..248b31549c --- /dev/null +++ b/games/koules/koules.SlackBuild @@ -0,0 +1,122 @@ +#!/bin/sh + +# Slackware build script for koules + +# Written by B. Watson (yalhcru@gmail.com) + +# This game used to be distributed on disk Y1 of Slackware 3.3. +# This script doesn't share any code with whatever build script +# existed back then (partly because I couldn't find a copy) + +PRGNAM=koules +VERSION=${VERSION:-1.4} +ARCH=${ARCH:-i486} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +# Use MIT shared memory? + +# On some systems, MITSHM speeds things up. On others, it slows them +# down or (on 64-bit systems) causes the game to crash on startup. +# If you set MITSHM=yes and have problems, try running koules with +# the -M flag. If the problems go away, rebuild with MITSHM=no to avoid +# having to give the -M flag all the time... +# I'm defaulting this to no, because modern systems should be fast enough +# to play this simple game without it. + +MITSHM=${MITSHM:-no} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM$VERSION +tar xvf $CWD/$PRGNAM$VERSION-src.tar.gz +cd $PRGNAM$VERSION +chown -R root:root . +chmod -R a-s,u+w,go+r-w . + +# sound server in /usr/libexec, game data in /usr/share/koules +# also, enable sound and joystick support. +patch -p1 < $CWD/patches/slackware.diff + +# Grrr. Need this to compile with MITSHM disabled. +patch -p1 < $CWD/patches/compile_fix.diff + +# Modern gcc seems to hate the inline assembly. Anyway I bet gcc's code +# with -O2 is the same or faster... +patch -p1 < $CWD/patches/no_inline_asm.diff + +# The author forgot to mention the -E option in the help and man page +patch -p1 < $CWD/patches/document_E_option.diff + +# Some people might like the launcher... +patch -p1 < $CWD/patches/tcl_launcher_paths.diff + +# I hate Imake even worse than autoconf... +if [ "$MITSHM" = "no" ]; then + sed -i -e '/#define MITSHM/d' Iconfig +fi + +xmkmf -a + +# Did I mention I hate Imake? +find . -name Makefile | \ + xargs sed -i -e "s/-O2.*/$SLKCFLAGS/" +touch xkoules.man + +make + +# Don't trust 'make install', it doesn't fully support DESTDIR, and +# installs things with weird permissions. Again, Imake sucks. +# Also, we want to call the binary and manpage "koules", not "xkoules", +# so there'd be some manual stuff going on anyway. + +mkdir -p $PKG/usr/games +strip x$PRGNAM +install -m0755 x$PRGNAM -o root -g root $PKG/usr/games/$PRGNAM +install -m0755 $PRGNAM.tcl -o root -g root $PKG/usr/games/$PRGNAM-launcher + +mkdir -p $PKG/usr/libexec +strip $PRGNAM.sndsrv.linux +install -m0755 $PRGNAM.sndsrv.linux -o root -g root $PKG/usr/libexec/ +install -m0755 $CWD/koules.kde -o root -g root $PKG/usr/libexec/ + +mkdir -p $PKG/usr/share/$PRGNAM +cp sounds/*.raw $PKG/usr/share/$PRGNAM + +mkdir -p $PKG/usr/man/man6 +gzip -9c x$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp README TODO ANNOUNCE BUGS COPYING Card Koules.FAQ \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild +cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README.SBo + +mkdir -p $PKG/usr/share/pixmaps +cp Koules.xpm $PKG/usr/share/pixmaps/$PRGNAM.xpm + +mkdir -p $PKG/usr/share/applications +cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz diff --git a/games/koules/koules.desktop b/games/koules/koules.desktop new file mode 100644 index 0000000000..e110b38dda --- /dev/null +++ b/games/koules/koules.desktop @@ -0,0 +1,8 @@ +[Desktop Entry] +Encoding=UTF-8 +Name=Koules +Exec=/usr/libexec/koules.kde +Type=Application +Icon=koules +GenericName=Koules +Categories=Game;Arcade; diff --git a/games/koules/koules.info b/games/koules/koules.info new file mode 100644 index 0000000000..6d8259a149 --- /dev/null +++ b/games/koules/koules.info @@ -0,0 +1,8 @@ +PRGNAM="koules" +VERSION="1.4" +HOMEPAGE="http://www.ucw.cz/~hubicka/koules/English/koules.html" +DOWNLOAD="http://www.ucw.cz/~hubicka/koules/packages/koules1.4-src.tar.gz" +MD5SUM="0a5ac9e57c8b72e9fc200bc98273235c" +MAINTAINER="B. Watson" +EMAIL="yalhcru@gmail.com" +APPROVED="dsomero" diff --git a/games/koules/koules.kde b/games/koules/koules.kde new file mode 100644 index 0000000000..755ddb8515 --- /dev/null +++ b/games/koules/koules.kde @@ -0,0 +1,13 @@ +#!/bin/sh + +# koules.kde +# Wrapper script to launch koules from a KDE shortcut +# Author: B. Watson (yalhcru@gmail.com) + +# If the GUI launcher can't run (probably because Tcl/Tk isn't +# installed), just start the game with default options. + +# Wrap with artsdsp, since koules only knows how to use OSS /dev/dsp +# style audio (if it used ALSA, dmix would take care of us). + +artsdsp -n Koules koules-launcher || artsdsp -n Koules koules diff --git a/games/koules/patches/compile_fix.diff b/games/koules/patches/compile_fix.diff new file mode 100644 index 0000000000..1b04d634b7 --- /dev/null +++ b/games/koules/patches/compile_fix.diff @@ -0,0 +1,16 @@ +diff -Naur koules1.4/xlib/init.c koules1.4.patched/xlib/init.c +--- koules1.4/xlib/init.c 1998-03-05 12:03:01.000000000 -0500 ++++ koules1.4.patched/xlib/init.c 2009-04-15 06:12:07.000000000 -0400 +@@ -88,11 +88,11 @@ + return (pixmap); + } + ++static int bpp; + #ifdef MITSHM + extern int XShmQueryExtension (Display * dpy); + static int haderror; + static int (*origerrorhandler) (Display *, XErrorEvent *); +-static int bpp; + + + static int diff --git a/games/koules/patches/document_E_option.diff b/games/koules/patches/document_E_option.diff new file mode 100644 index 0000000000..15d008f995 --- /dev/null +++ b/games/koules/patches/document_E_option.diff @@ -0,0 +1,24 @@ +diff -Naur koules1.4/xkoules.6 koules1.4.patched/xkoules.6 +--- koules1.4/xkoules.6 1998-03-04 13:59:19.000000000 -0500 ++++ koules1.4.patched/xkoules.6 2009-04-15 06:30:32.000000000 -0400 +@@ -69,6 +69,9 @@ + for large display(640x480) + default size + .TP ++.B \-E ++for extra large display(900x600) ++.TP + .B \-m + for monochrome displays + .TP +diff -Naur koules1.4/xlib/init.c koules1.4.patched/xlib/init.c +--- koules1.4/xlib/init.c 1998-03-05 12:03:01.000000000 -0500 ++++ koules1.4.patched/xlib/init.c 2009-04-15 06:29:13.000000000 -0400 +@@ -775,6 +775,7 @@ + " -m for monochrome displays\n" + " -s for small display(320x250)\n" + " -l for large display(640x480)\n" ++ " -E for extra large display(900x600)\n" + " -p use private colormap\n" + " -y Synchronize with X(for debugging)\n" + " -f nofade(for debugging)\n" diff --git a/games/koules/patches/no_inline_asm.diff b/games/koules/patches/no_inline_asm.diff new file mode 100644 index 0000000000..95c02bcf78 --- /dev/null +++ b/games/koules/patches/no_inline_asm.diff @@ -0,0 +1,48 @@ +diff -Naur koules1.4/xlib/shmbitmap.c koules1.4.patched/xlib/shmbitmap.c +--- koules1.4/xlib/shmbitmap.c 1998-03-04 13:59:19.000000000 -0500 ++++ koules1.4.patched/xlib/shmbitmap.c 2009-04-15 06:44:35.000000000 -0400 +@@ -237,7 +237,7 @@ + #define __clipy1 0 + #undef __clipy2 + #define __clipy2 (MAPHEIGHT+19) +-#ifdef __i386__ ++#if 0 + static INLINE int + muldiv64 (int CONST m1, int CONST m2, int CONST d) + { +@@ -333,7 +333,7 @@ + } + if (r1 & 1) + { /* left */ +-#ifdef __i386__ ++#if 0 + y1 += muldiv64 (__clipx1 - x1, y2 - y1, x2 - x1); + #else + y1 += (long) (__clipx1 - x1) * (long) (y2 - y1) / (long) (x2 - x1); +@@ -342,7 +342,7 @@ + } + else if (r1 & 2) + { /* right */ +-#ifdef __i386__ ++#if 0 + y1 += muldiv64 (__clipx2 - x1, y2 - y1, x2 - x1); + #else + y1 += (long) (__clipx2 - x1) * (long) (y2 - y1) / (long) (x2 - x1); +@@ -351,7 +351,7 @@ + } + else if (r1 & 4) + { /* top */ +-#ifdef __i386__ ++#if 0 + x1 += muldiv64 (__clipy1 - y1, x2 - x1, y2 - y1); + #else + x1 += (long) (__clipy1 - y1) * (long) (x2 - x1) / (long) (y2 - y1); +@@ -360,7 +360,7 @@ + } + else if (r1 & 8) + { /* bottom */ +-#ifdef __i386__ ++#if 0 + x1 += muldiv64 (__clipy2 - y1, x2 - x1, y2 - y1); + #else + x1 += (long) (__clipy2 - y1) * (long) (x2 - x1) / (long) (y2 - y1); diff --git a/games/koules/patches/slackware.diff b/games/koules/patches/slackware.diff new file mode 100644 index 0000000000..ea597d220c --- /dev/null +++ b/games/koules/patches/slackware.diff @@ -0,0 +1,40 @@ +diff -Naur koules1.4/Iconfig koules1.4.patched/Iconfig +--- koules1.4/Iconfig 1998-03-04 15:29:05.000000000 -0500 ++++ koules1.4.patched/Iconfig 2009-04-15 05:54:44.000000000 -0400 +@@ -29,13 +29,14 @@ + /* linux joystick support + Now compiles w/o joystick toolkit. For using joystick support is + joystick toolikit required...of course */ +-/*#define JOYSTICK*/ ++#define JOYSTICK + /*for fast 386 based assembler routines + recomended for linux*/ + /*#define I386ASSEMBLY*/ ++#define LinuxArchitecture + /* directories*/ + KOULESDIR =/usr/bin/X11 +-SOUNDDIR =/usr/local/lib/koules ++SOUNDDIR =/usr/share/koules + MANDIR =/usr/local/man/man6 + + /*You need some extra libraryes for BSD sockets compatibility?*/ +@@ -51,7 +52,6 @@ + SUBDIRS = xlib + + #if defined(LinuxArchitecture) +- SYSDEFS = -Wall -fomit-frame-pointer -O6 -ffast-math + #if !defined(NAS_SOUND)&&!defined(RSOUND) + #define SOUND + SOUNDSERVER = koules.sndsrv.linux +diff -Naur koules1.4/Imakefile koules1.4.patched/Imakefile +--- koules1.4/Imakefile 1998-03-04 13:59:19.000000000 -0500 ++++ koules1.4.patched/Imakefile 2009-04-15 05:35:39.000000000 -0400 +@@ -56,7 +56,7 @@ + + DEFINES = -DONLYANSI -DSOUND $(JOYSTICK1) $(NET) $(MITSHM1) $(HAVEUSLEEP1) $(SYSDEFS) $(JOYSTICK) -Ixlib\ + $(NAMEDEF) $(ASMDEF)\ +- -DSOUNDSERVER=\"$(SOUNDDIR)/$(SOUNDSERVER)\" \ ++ -DSOUNDSERVER=\"/usr/libexec/$(SOUNDSERVER)\" \ + -DSOUNDDIR=\"$(SOUNDDIR)\" \ + -DSOUNDDEV=\"$(SOUNDDEV)\" + #endif diff --git a/games/koules/patches/tcl_launcher_paths.diff b/games/koules/patches/tcl_launcher_paths.diff new file mode 100644 index 0000000000..f743b0afdd --- /dev/null +++ b/games/koules/patches/tcl_launcher_paths.diff @@ -0,0 +1,16 @@ +diff -Naur koules1.4/koules.tcl koules1.4.patched/koules.tcl +--- koules1.4/koules.tcl 1998-03-04 13:59:19.000000000 -0500 ++++ koules1.4.patched/koules.tcl 2009-04-15 08:00:38.000000000 -0400 +@@ -3,9 +3,9 @@ + # This is simple user (anti)friendly dialog for starting koules + # Only reason why I did it is that I wanted to try tcl/tk + #files - configure here if paths are differ +-set xkoules "/usr/bin/X11/xkoules" +-set koulessvga "/usr/local/bin/koules.svga" +-set koulessound "/usr/local/lib/koules/creator1.raw" ++set xkoules "/usr/games/koules" ++set koulessvga "@@@NOSUCHFILE@@@" ++set koulessound "/usr/share/koules/creator1.raw" + set config "~/.xkoules.opt" + set revision 1.1 + # Set default diff --git a/games/koules/slack-desc b/games/koules/slack-desc new file mode 100644 index 0000000000..d994c2f6b4 --- /dev/null +++ b/games/koules/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +koules: koules (fast action arcade-style game) +koules: +koules: Koules is a fast action arcade-style game for UNIX and OS/2. This +koules: version supports X window system, SVGAlib for Linux and OS/2. It +koules: works in fine (up to 900x620) resolution with cool 256 color graphics, +koules: multiplayer mode up to 5 players, full sound and, of course, network +koules: support. Koules is an original idea. First version of Koules was +koules: developed from scratch by Jan Hubicka in July 1995. +koules: +koules: +koules: |