summaryrefslogtreecommitdiff
path: root/system/wine/README
diff options
context:
space:
mode:
authorDavid Woodfall <dave@dawoodfall.net>2012-03-23 14:08:57 -0500
committerErik Hanson <erik@slackbuilds.org>2012-03-29 10:16:28 -0500
commit74f1bd6674d9ef9bd50a1fe91f99c84ed5b0e032 (patch)
tree3693865b9488a5fbf0a725dfc757072ccc361dff /system/wine/README
parentcff47b5fdba7f4af4fff3a0758a4022f59aa1e8e (diff)
downloadslackbuilds-74f1bd6674d9ef9bd50a1fe91f99c84ed5b0e032.tar.gz
system/wine: Updated for version 1.4.
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
Diffstat (limited to 'system/wine/README')
-rw-r--r--system/wine/README3
1 files changed, 0 insertions, 3 deletions
diff --git a/system/wine/README b/system/wine/README
index 80a4cc1110..2001dad2f7 100644
--- a/system/wine/README
+++ b/system/wine/README
@@ -6,9 +6,6 @@ script like this: OPENGL=NO ./wine.SlackBuild
If you wish to apply an unoffical patch that might fix up some problems
running IE in wine, then do this: IEFIX=YES ./wine.SlackBuild
-If you want to use the fallout3 patch to fix problems with nvidia cards while
-running this game, then do this: FALLOUT3=YES ./wine.SlackBuild
-
If you want to apply the DIB engine patches use DIB=YES ./wine.SlackBuild.
(There is an environment variable, WINEDIB, which can be set with