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authorDavid Woodfall <dave@dawoodfall.net>2017-11-17 16:49:38 +0000
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2017-11-18 12:40:34 +0700
commit916f2d1b476528b922e270db2f558ad0ed38b821 (patch)
tree213f2709c45403d1b21d609ea179e60ead63fae4 /system/wine/README
parent8e4ff33a50bc0902d6e21a1865708ad2a4d2dac9 (diff)
downloadslackbuilds-916f2d1b476528b922e270db2f558ad0ed38b821.tar.gz
system/wine: Updated for version 2.0.3.
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
Diffstat (limited to 'system/wine/README')
-rw-r--r--system/wine/README19
1 files changed, 9 insertions, 10 deletions
diff --git a/system/wine/README b/system/wine/README
index 37b89cd51d..578c86d92e 100644
--- a/system/wine/README
+++ b/system/wine/README
@@ -1,16 +1,15 @@
-Wine is an Open Source implementation of the Windows API on top of X and Unix.
+Wine is an Open Source implementation of the Windows API on top of X
+and Unix.
-If your video card does not support hardware-accelerated OpenGL, then run the
-script like this: OPENGL=NO ./wine.SlackBuild
+NOTE: This builds the stable version of wine. If you need
+cutting-edge then you may want to check out wine-staging.
-If you wish to apply an unoffical patch that might fix up some problems
-running IE in wine, then do this: IEFIX=YES ./wine.SlackBuild
+If your video card does not support hardware-accelerated OpenGL, then
+run the script like this: OPENGL=NO ./wine.SlackBuild
-These options can be used together.
-
-NOTE: This will not build on a stock 64bit Slackware system, and we do not
- support doing so with 32bit-compatibility packages. That doesn't mean
- that it won't work - we just don't support it at all.
+NOTE: This will not build on a stock 64bit Slackware system, and we
+do not support doing so with 32bit-compatibility packages. That
+doesn't mean that it won't work - we just don't support it at all.
Optional dependencies: