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author | David Woodfall <dave@dawoodfall.net> | 2011-01-16 02:25:01 -0600 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2011-01-16 02:25:01 -0600 |
commit | 83d03ec8995582e5cae691daa21078121a926861 (patch) | |
tree | 64aab340a213eac5e519d85dbf224362b5eb26a5 /system/wine/README | |
parent | b8d1c233b35f41a136b0588059f666f85e96c4f7 (diff) | |
download | slackbuilds-83d03ec8995582e5cae691daa21078121a926861.tar.gz |
system/wine: Updated for version 1.2.2.
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'system/wine/README')
-rw-r--r-- | system/wine/README | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/system/wine/README b/system/wine/README index f19f22a18b..80a4cc1110 100644 --- a/system/wine/README +++ b/system/wine/README @@ -11,6 +11,12 @@ running this game, then do this: FALLOUT3=YES ./wine.SlackBuild If you want to apply the DIB engine patches use DIB=YES ./wine.SlackBuild. +(There is an environment variable, WINEDIB, which can be set with +"export WINEDIB=ON". This must be done in the terminal before any applications +needing the DIB engine are run. To permanently enable it, use regedit: +In "HKEY_CURRENT_USER\Software\Wine\DIB Engine" create a string named +"Enabled" with value "Y".) + These options can be used together. This requires fontforge and webcore-fonts. |