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author | Robby Workman <rw@rlworkman.net> | 2010-05-11 19:46:45 +0200 |
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committer | Michiel van Wessem <michiel@slackbuilds.org> | 2010-05-11 19:46:45 +0200 |
commit | 25b01fabba43ae115ca01d8f37e6ffa309d7df99 (patch) | |
tree | 6d74415a8e20b988fa505786fca827262c7206e8 /system/wine/README | |
parent | 50429056150db116ab36557821d18a3bfd197c44 (diff) | |
download | slackbuilds-25b01fabba43ae115ca01d8f37e6ffa309d7df99.tar.gz |
system/wine: Updated for version 0.9.58
Diffstat (limited to 'system/wine/README')
-rw-r--r-- | system/wine/README | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/system/wine/README b/system/wine/README index 48b4d89c99..4386905cbc 100644 --- a/system/wine/README +++ b/system/wine/README @@ -3,6 +3,12 @@ Wine is an Open Source implementation of the Windows API on top of X and Unix. This script includes the capability to enable/disable OpenGL acceleration: read the script for more information. -For whatever reason, wine now seems to require a 2.6.x kernel to either build -it or use it. +If you are building this on Slamd64, execute the build script as follows: + DISTRO=slamd64 ARCH=x86_64 ./wine.SlackBuild +If you build on a multicore system, add JOBS={#} to enable parallel +compilation, as in: JOBS=4 ./wine.SlackBuild +which starts up to 4 build jobs simultaneously. + +While it's not strictly required, the fontforge package is strongly +recommended to be installed when building wine. |