summaryrefslogtreecommitdiff
path: root/system/wine/README
diff options
context:
space:
mode:
authorDavid Woodfall <dave@dawoodfall.net>2010-08-30 06:05:48 -0500
committerErik Hanson <erik@slackbuilds.org>2010-08-30 07:49:51 -0500
commit4aae3654de347b30aa764eff8cf06a819519bb7f (patch)
tree3211b707de2afa116c5c67f332546c1a2d2396fb /system/wine/README
parent3e72daa3433bb3d124af19b68b6c61ffb294ca90 (diff)
downloadslackbuilds-4aae3654de347b30aa764eff8cf06a819519bb7f.tar.gz
system/wine: Updated to include DIB engine patches.
Signed-off-by: Erik Hanson <erik@slackbuilds.org>
Diffstat (limited to 'system/wine/README')
-rw-r--r--system/wine/README4
1 files changed, 4 insertions, 0 deletions
diff --git a/system/wine/README b/system/wine/README
index a8098ff542..b201b9921c 100644
--- a/system/wine/README
+++ b/system/wine/README
@@ -9,6 +9,10 @@ running IE in wine, then do this: IEFIX=YES ./wine.SlackBuild
If you want to use the fallout3 patch to fix problems with nvidia cards while
running this game, then do this: FALLOUT3=YES ./wine.SlackBuild
+If you want to apply the DIB engine patches use DIB=YES ./wine.SlackBuild.
+You will need to download the DIB patches beforehand using something like
+wget -O dibeng-max.zip http://bugs.winehq.org/attachment.cgi?id=29994
+
These options can be used together.
This requires fontforge and webcore-fonts.