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author | B. Watson <yalhcru@gmail.com> | 2016-11-11 16:21:18 -0500 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2016-11-12 06:58:01 +0700 |
commit | fbbed62d7a9cee5140ea8f328d72a4eace779076 (patch) | |
tree | 3c343695058acd57c99ac370724d330ea16b9a06 /multimedia/Yolo/README | |
parent | 058b9210faa5bdfaa9ab8a93ef8d340ca80fcc71 (diff) | |
download | slackbuilds-fbbed62d7a9cee5140ea8f328d72a4eace779076.tar.gz |
multimedia/Yolo: Update README.
Diffstat (limited to 'multimedia/Yolo/README')
-rw-r--r-- | multimedia/Yolo/README | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/multimedia/Yolo/README b/multimedia/Yolo/README index 206f35c58e..4294463eac 100644 --- a/multimedia/Yolo/README +++ b/multimedia/Yolo/README @@ -1,8 +1,15 @@ - Yolo is a Java program for creating timesheets to sync animation to a pre-recorded audio track. +Yolo (Lipsync Exposure Sheet Generator) -Specifically, Yolo analyses a WAV file against plain text sides, and, given a frame rate, generates an exposure sheet. -Animators can use the exposure sheet to sync the lips of an animated character with the dialogue. +Yolo is a Java program for creating timesheets to sync animation to a +pre-recorded audio track. -Yolo does not parse the words contained within the WAV file on its own; you must provide it both the audio and the -scripted dialogue. As long as it has these two things, it effectively provides a phonemic breakdown of the dialogue, -an example drawing of the mouth position, and a frame count for each sound. +Specifically, Yolo analyses a WAV file against plain text sides, and, +given a frame rate, generates an exposure sheet. Animators can use +the exposure sheet to sync the lips of an animated character with the +dialogue. + +Yolo does not parse the words contained within the WAV file on its own; +you must provide it both the audio and the scripted dialogue. As long as +it has these two things, it effectively provides a phonemic breakdown +of the dialogue, an example drawing of the mouth position, and a frame +count for each sound. |