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author | Alex Word <alex_word86@yahoo.com> | 2010-05-12 17:41:57 +0200 |
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committer | David Somero <xgizzmo@slackbuilds.org> | 2010-05-12 17:41:57 +0200 |
commit | 43135d6643e010c571a64361efa80c382fdf10e4 (patch) | |
tree | c679418d3d668ed9fe6eeb78ef01ae5dc958aeec /libraries/ode/slack-desc | |
parent | fe66a872a6c59b1f227ae18e623cdbab2bb94873 (diff) | |
download | slackbuilds-43135d6643e010c571a64361efa80c382fdf10e4.tar.gz |
libraries/ode: Updated for version 0.11.1
Diffstat (limited to 'libraries/ode/slack-desc')
-rw-r--r-- | libraries/ode/slack-desc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/libraries/ode/slack-desc b/libraries/ode/slack-desc index 253d694058..30eed30e3a 100644 --- a/libraries/ode/slack-desc +++ b/libraries/ode/slack-desc @@ -5,7 +5,7 @@ # make exactly 11 lines for the formatting to be correct. It's also # customary to leave one space after the ':'. - |-----handy-ruler------------------------------------------------------| + |-----handy-ruler-------------------------------------------------------| ode: ode (library for simulating articulated rigid body dynamics) ode: ode: The Open Dynamics Engine (ODE) is a free, industrial quality library @@ -13,7 +13,7 @@ ode: for simulating articulated rigid body dynamics. Proven applications ode: include simulating ground vehicles, legged creatures, and moving ode: objects in VR environments. It is fast, flexible and robust, and has ode: built-in collision detection. -ode: -ode: -ode: -ode: +ode: +ode: +ode: +ode: |