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author | hollywoodb <hollywoodb@fastmail.fm> | 2010-05-11 14:56:23 +0200 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2010-05-11 14:56:23 +0200 |
commit | 83fe7f459477e709750c5cf24003ca1673069420 (patch) | |
tree | fe9d606d9fef541b958c748b30986edf8cea5b02 /libraries/ode/slack-desc | |
parent | fa5d40c6c9310fcc68552d49057e8c00b483c818 (diff) | |
download | slackbuilds-83fe7f459477e709750c5cf24003ca1673069420.tar.gz |
libraries/ode: Initial import
Diffstat (limited to 'libraries/ode/slack-desc')
-rw-r--r-- | libraries/ode/slack-desc | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/libraries/ode/slack-desc b/libraries/ode/slack-desc new file mode 100644 index 0000000000..b88a647245 --- /dev/null +++ b/libraries/ode/slack-desc @@ -0,0 +1,9 @@ + |-----handy-ruler--------------------------------------------------------| +ode: ode (library for simulating articulated rigid body dynamics) +ode: +ode: The Open Dynamics Engine (ODE) is a free, industrial quality library +ode: for simulating articulated rigid body dynamics. Proven applications +ode: include simulating ground vehicles, legged creatures, and moving +ode: objects in VR environments. It is fast, flexible and robust, and has +ode: built-in collision detection. +ode:
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