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author | Hunter Sezen <ovariegata@yahoo.com> | 2015-12-09 01:43:20 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-12-09 01:59:54 +0700 |
commit | 4248e02d220ec066da521a25614961f9b865f288 (patch) | |
tree | d8f87febc4d9d230424862458470e35c7d1e4783 /libraries/libgltf/README | |
parent | 87788d147001a4db23ed060cbf03ae2adb73c318 (diff) | |
download | slackbuilds-4248e02d220ec066da521a25614961f9b865f288.tar.gz |
libraries/libgltf: Added (rendering library for glTF models).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/libgltf/README')
-rw-r--r-- | libraries/libgltf/README | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/libraries/libgltf/README b/libraries/libgltf/README new file mode 100644 index 0000000000..7c26fd56bc --- /dev/null +++ b/libraries/libgltf/README @@ -0,0 +1,9 @@ +LIBGLTF is a C++ library for rendering OpenGL models stored in glTF format. + +The glTF, the GL Transmission Format, is the runtime asset format for +the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between +formats used by modeling tools and the GL APIs. + +LIBGLTF provides methods to load the OpenGL scene from glTF format and render +it into an existing OpenGL context. LIBGLTF also allows to change the camera +position so the scene can be displayed from different points of view. |