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author | James Powell <james4591@hotmail.com> | 2015-05-29 05:29:24 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-05-31 10:36:20 +0700 |
commit | 12051e054c70dd4d1d101588edfce80b7a23e9df (patch) | |
tree | cf1d09f74d2f8ce2e91046e2dd23bb570d779a49 /libraries/libepoxy/README | |
parent | 8e935b491a48d3c62e7798b0aa67e0b32d2ad4cb (diff) | |
download | slackbuilds-12051e054c70dd4d1d101588edfce80b7a23e9df.tar.gz |
libraries/libepoxy: Added (OpenGL library).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/libepoxy/README')
-rw-r--r-- | libraries/libepoxy/README | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/libraries/libepoxy/README b/libraries/libepoxy/README new file mode 100644 index 0000000000..d8820ca7a2 --- /dev/null +++ b/libraries/libepoxy/README @@ -0,0 +1,10 @@ +Epoxy is a library for handling OpenGL function pointer management for you. + +It hides the complexity of dlopen(), dlsym(), glXGetProcAddress(), +eglGetProcAddress(), etc. from the app developer, with very little knowledge +needed on their part. They get to read GL specs and write code using +undecorated function names like glCompileShader(). + +libepoxy can be used during the build process of xorg-server, and if found in +the system, will be used at build time. This may be used with xorg-server-1.16 +or later versions of xorg-server. |