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authorJames Powell <james4591@hotmail.com>2015-05-29 05:29:24 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-05-31 10:36:20 +0700
commit12051e054c70dd4d1d101588edfce80b7a23e9df (patch)
treecf1d09f74d2f8ce2e91046e2dd23bb570d779a49 /libraries/libepoxy/README
parent8e935b491a48d3c62e7798b0aa67e0b32d2ad4cb (diff)
downloadslackbuilds-12051e054c70dd4d1d101588edfce80b7a23e9df.tar.gz
libraries/libepoxy: Added (OpenGL library).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+Epoxy is a library for handling OpenGL function pointer management for you.
+
+It hides the complexity of dlopen(), dlsym(), glXGetProcAddress(),
+eglGetProcAddress(), etc. from the app developer, with very little knowledge
+needed on their part. They get to read GL specs and write code using
+undecorated function names like glCompileShader().
+
+libepoxy can be used during the build process of xorg-server, and if found in
+the system, will be used at build time. This may be used with xorg-server-1.16
+or later versions of xorg-server.