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author | Larry Halali <larryhaja[at]gmail[dot]com> | 2010-12-22 09:24:00 -0200 |
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committer | Niels Horn <niels.horn@slackbuilds.org> | 2010-12-22 09:24:00 -0200 |
commit | 42e0bbbeda1f83edc685ddb692b7dac39bcf2968 (patch) | |
tree | 14213f07517ed8900bd332f3eb57e21d89f0d89a /libraries/irrlicht/README | |
parent | 3e2428b92106b6c4e29acbf510923f4a815bc973 (diff) | |
download | slackbuilds-42e0bbbeda1f83edc685ddb692b7dac39bcf2968.tar.gz |
libraries/irrlicht: Added (realtime 3D engine)
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'libraries/irrlicht/README')
-rw-r--r-- | libraries/irrlicht/README | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/libraries/irrlicht/README b/libraries/irrlicht/README new file mode 100644 index 0000000000..760c0776a0 --- /dev/null +++ b/libraries/irrlicht/README @@ -0,0 +1,3 @@ +The Irrlicht Engine is an open source high performance realtime 3D engine +written and usable in C++. It is completely cross-platform, using D3D, +OpenGL and its own software renderers. |