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authorNiklas Nille Åkerström <nille_kungen[AT]hotmail.com>2010-05-11 22:53:59 +0200
committerDavid Somero <xgizzmo@slackbuilds.org>2010-05-11 22:53:59 +0200
commitb59896866f279e6f536a95f7b8c7b53d4bf4abf6 (patch)
treea141cfdc11b2427cb5eeab2c55675d96f96f71cd /libraries/ftgl/slack-desc
parentcde6e7e7d1135f42f2c80dcc73f973c99070024b (diff)
downloadslackbuilds-b59896866f279e6f536a95f7b8c7b53d4bf4abf6.tar.gz
libraries/ftgl: Added to 12.1 repository
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+# HOW TO EDIT THIS FILE:
+# The "handy ruler" below makes it easier to edit a package description. Line
+# up the first '|' above the ':' following the base package name, and the '|'
+# on the right side marks the last column you can put a character in. You must
+# make exactly 11 lines for the formatting to be correct. It's also
+# customary to leave one space after the ':'.
+
+ |-----handy-ruler--------------------------------------------------|
+ftgl: FTGL (font rendering library for OpenGL applications)
+ftgl:
+ftgl: FTGL is a free, open source library to enable developers to use
+ftgl: arbitrary fonts in their OpenGL (www.opengl.org) applications.
+ftgl: Unlike other OpenGL font libraries FTGL uses standard font file
+ftgl: formats so doesn't need a preprocessing step to convert the high
+ftgl: quality font data into a lesser quality, proprietary format.
+ftgl: FTGL uses the Freetype (www.freetype.org) font library to open and
+ftgl: 'decode' the fonts. It then takes that output and stores it in a
+ftgl: format most efficient for OpenGL rendering.
+ftgl: Homepage: http://ftgl.wiki.sourceforge.net/