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author | Jože Zobec <jozze.zepl@gmail.com> | 2013-02-17 23:32:03 -0600 |
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committer | Robby Workman <rworkman@slackbuilds.org> | 2013-02-22 22:27:45 -0600 |
commit | 1f6e7facf0d059f385cf38b73da10d674f2ec330 (patch) | |
tree | ed9f69e415d72689e77f4c2806201be5ee23de63 /libraries/bullet/README | |
parent | 36e7878638389eaaa563e8feefa38ac6786ecc08 (diff) | |
download | slackbuilds-1f6e7facf0d059f385cf38b73da10d674f2ec330.tar.gz |
libraries/bullet: Added (physics library)
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'libraries/bullet/README')
-rw-r--r-- | libraries/bullet/README | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/libraries/bullet/README b/libraries/bullet/README new file mode 100644 index 0000000000..0d45201e35 --- /dev/null +++ b/libraries/bullet/README @@ -0,0 +1,4 @@ +Bullet Physics is a professional open source collision detection, +rigid body, and soft body dynamics library. It's free for +commercial use under the ZLib licence. It can work in concert +with 3D modelling software such as 3D Studio Max and Maya. |