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author | Peter Wang <novalazy@gmail.com> | 2015-06-14 22:07:53 +0700 |
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committer | Willy Sudiarto Raharjo <willysr@slackbuilds.org> | 2015-06-14 22:09:01 +0700 |
commit | 4689b00db89248843d64c4d2ccb86424c74d4148 (patch) | |
tree | 78bf342fd55839b7871ab794973705c0e5e14789 /libraries/allegro4/README | |
parent | 6e5a0ff4fd0a105e3c91e56ed3755514dacbb8e6 (diff) | |
download | slackbuilds-4689b00db89248843d64c4d2ccb86424c74d4148.tar.gz |
libraries/allegro4: Added (game programming library).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'libraries/allegro4/README')
-rw-r--r-- | libraries/allegro4/README | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/libraries/allegro4/README b/libraries/allegro4/README new file mode 100644 index 0000000000..57ec716406 --- /dev/null +++ b/libraries/allegro4/README @@ -0,0 +1,20 @@ +The Allegro library provides C/C++ programmers low level routines commonly +needed in game programming, such as input, graphics, midi, sound effects, and +timing. It is cross platform and works with many different compilers. +Originally developed by Shawn Hargreaves, it is now a group project with +contributions from all over the world! Some of its key features include: + * Ease of Use - comes with comprehensive documentation and examples + * Extensibility - if the built-in functionality isn't enough, there + are many add-ons available + * Cross Platform - without changing a single line of code, you can + create versions for Windows, OS X, Linux, DOS, and others! Works + with many compilers, including DJGPP and VC++ + * Open Source - anyone can contribute, including you! + * Free - it won't cost you a dime, and there are no restrictions on + its usage + +Allegro 4 can make use of sound patches like 'eawpats' for MIDI playback. +If 'eawpats' is installed first then this SlackBuild will create a +patches.dat from it. + +NOTE: This package conflict with Allegro (5.x). Do not install both. |