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authorPeter Wang <novalazy@gmail.com>2015-06-14 22:07:53 +0700
committerWilly Sudiarto Raharjo <willysr@slackbuilds.org>2015-06-14 22:09:01 +0700
commit4689b00db89248843d64c4d2ccb86424c74d4148 (patch)
tree78bf342fd55839b7871ab794973705c0e5e14789 /libraries/allegro4/README
parent6e5a0ff4fd0a105e3c91e56ed3755514dacbb8e6 (diff)
downloadslackbuilds-4689b00db89248843d64c4d2ccb86424c74d4148.tar.gz
libraries/allegro4: Added (game programming library).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+The Allegro library provides C/C++ programmers low level routines commonly
+needed in game programming, such as input, graphics, midi, sound effects, and
+timing. It is cross platform and works with many different compilers.
+Originally developed by Shawn Hargreaves, it is now a group project with
+contributions from all over the world! Some of its key features include:
+ * Ease of Use - comes with comprehensive documentation and examples
+ * Extensibility - if the built-in functionality isn't enough, there
+ are many add-ons available
+ * Cross Platform - without changing a single line of code, you can
+ create versions for Windows, OS X, Linux, DOS, and others! Works
+ with many compilers, including DJGPP and VC++
+ * Open Source - anyone can contribute, including you!
+ * Free - it won't cost you a dime, and there are no restrictions on
+ its usage
+
+Allegro 4 can make use of sound patches like 'eawpats' for MIDI playback.
+If 'eawpats' is installed first then this SlackBuild will create a
+patches.dat from it.
+
+NOTE: This package conflict with Allegro (5.x). Do not install both.