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author | Erik Hanson <erik@slackbuilds.org> | 2010-05-11 19:44:56 +0200 |
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committer | Erik Hanson <erik@slackbuilds.org> | 2010-05-11 19:44:56 +0200 |
commit | ad04daa9e5b0f7455f9d96c0a9797a75f2828fdd (patch) | |
tree | dda5128e04b3d65a0227bc571c0e51350a1cf8ab /libraries/allegro/README | |
parent | 8c224b901e5a2dac867219900ff99d3910df3f13 (diff) | |
download | slackbuilds-ad04daa9e5b0f7455f9d96c0a9797a75f2828fdd.tar.gz |
libraries/allegro: Updated for version 4.2.1
Diffstat (limited to 'libraries/allegro/README')
-rw-r--r-- | libraries/allegro/README | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/libraries/allegro/README b/libraries/allegro/README index 26ebc0354f..920768e002 100644 --- a/libraries/allegro/README +++ b/libraries/allegro/README @@ -3,7 +3,6 @@ needed in game programming, such as input, graphics, midi, sound effects, and timing. It is cross platform and works with many different compilers. Originally developed by Shawn Hargreaves, it is now a group project with contributions from all over the world! Some of its key features include: - * Ease of Use - comes with comprehensive documentation and examples * Extensibility - if the built-in functionality isn't enough, there are many add-ons available @@ -13,4 +12,3 @@ contributions from all over the world! Some of its key features include: * Open Source - anyone can contribute, including you! * Free - it won't cost you a dime, and there are no restrictions on its usage - |